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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Watch
![]() Join Date: Jan 2012
Location: Deland, Fl
Posts: 25
Downloads: 103
Uploads: 0
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#92 | |
Argentinian Skipper
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![]() Quote:
If you have problems, play only with Hsie patch, not the Stiebler. Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#93 |
Watch
![]() Join Date: Jan 2012
Location: Deland, Fl
Posts: 25
Downloads: 103
Uploads: 0
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I just tried it with everything and the two larger British capital ships do not fire upon the Bismark. When I remove the M.E.P GWX sensors addon they fire at eachother like they are supposed to.
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#94 |
Hellas
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hello guys ,
i am aware of the issue (Tupolev has informed me) and all these are caused becuased i included in the release files, the sim.cfg values from test files and not from the final one. this is the result when i am rushing releases ![]() later today , i will reupload the MEP v4 ( now it will be v4.1 ). at this version, i eliminated the 'flying ships' effect . also, i reworked the look of ships very far away at visual limits (at the following pics the 'ShipVanishingHull' option -which also is reworked- is not enabled ) ship close to visual limit (ship is with light colors painted): ![]() ship at about 15km distance: ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#95 |
Torpedoman
![]() Join Date: May 2012
Location: Under the Sea
Posts: 119
Downloads: 238
Uploads: 0
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Ahh ok well thank you! I will down load the latest version later when i can. Again thank you very much!
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#96 |
Pacific Aces Dev Team
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Beautiful
![]() I always preferred the clearly defined horizon cutting the ship's hull, but yesterday I was at the beach and it was a bit hazy and for sure ships on the horizon appeared as "floating" due to the horizon fog melting color with the water. ![]() BTW if I can make a suggestion, I would ask to do with binoculars and UZO the same as OLC did with his cameras. Fix the zoom as 1x and then tweak the aperture angle to correctly represent the zoom. It provided great looking seas through the optics. ![]()
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One day I will return to sea ... |
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#97 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Hi, makman94.
I like the ascetic LayOut interface as the original game, but... if you are writing service names in the officer slots, color coding of the slots is unnecessary... moreover colored slots look very strange, i think it would be nice to make slots in the achromatic colors with alpha channel (transparency)??? ... M.E.P v4.1? I'm sure it will be an excellent job. Good luck.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 06-17-13 at 05:52 AM. |
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#98 |
Sonar Guy
![]() Join Date: Aug 2009
Location: Matalava Island
Posts: 378
Downloads: 59
Uploads: 0
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Pics look great Makman! Looking forward to 4.1.
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#99 | |
Argentinian Skipper
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![]() Quote:
Best regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#100 | |||
Hellas
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![]() Quote:
i have see it many times but it is not always happening so i am guessing that all these effects are light's tricks. now that i eliminated this effect , if anyone wants to bring it back must decrease the SeaRelativeZMax values in fog distances settings and make it fit his tastes. Alberto, please change the version number at the title from 4 to 4.1 Quote:
![]() there is something annoying though on such tweaks (the uzo and the bino will spin around very fast becuase of the very small angular angle value) Quote:
it is not my design the gui that you see . this gui is NYGM's gui and i have the same opinion with you ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 06-17-13 at 10:34 AM. |
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#101 |
Hellas
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hello to all ,
M.E.P v4.1 is out ! (first post is updated) you can get it from my mediafire page
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#102 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Many thanks makman!
![]() Last question: Is please your "sensors.dat" the same or compatible with Aces´Multimod compatibility fix mod v 1.3 beta (http://www.subsim.com/radioroom//sho...23&postcount=1)- download here: http://www.mediafire.com/download/oz...elease_v1.3.7z ??? ![]() Aces´Multimod compatibility fix mod v 1.3 beta is designed to make compatible for Aces´Superturms v6, very important mod for all GWX users:-)- see here: http://www.subsim.com/radioroom/show...96&postcount=1 Best regards and thank you!
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U-552 Tiger IDF Last edited by Sepp von Ch.; 06-17-13 at 11:45 AM. |
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#103 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,184
Downloads: 279
Uploads: 0
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Excellent service as usual makman, thanks for your hard work
![]() Best regards. Fubar2Niner |
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#104 |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
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Nice. Another fine reason to spend sunny summer day indoors patrolling.
Thanks.
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Himmel, sukeltakaa! |
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#105 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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U-552 Tiger IDF |
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