SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-11-13, 10:57 PM   #1
lakespookie
Swabbie
 
Join Date: Dec 2011
Posts: 13
Downloads: 44
Uploads: 0
Default

I don't go over 256TC but I will post another log next time it crashes
lakespookie is offline   Reply With Quote
Old 06-11-13, 11:47 PM   #2
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,096
Downloads: 466
Uploads: 0


Default

Time compression is very "sensitive" with OHII Full v2.2.
So many stuff in harbors, i barely can pass over X8 inside harbor, and X64 outside harbour untill i reach +- 60Km. Then i progressively go to X512.
In open sea middle of nowhere, i can run X1024...but as soon as i get stuttering, i decrease back very fast.
Fifi is offline   Reply With Quote
Old 06-12-13, 12:05 AM   #3
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by Fifi View Post
Time compression is very "sensitive" with OHII Full v2.2.
So many stuff in harbors, i barely can pass over X8 inside harbor, and X64 outside harbour untill i reach +- 60Km. Then i progressively go to X512.
In open sea middle of nowhere, i can run X1024...but as soon as i get stuttering, i decrease back very fast.
Just message me the Dbgview crash or not .
THE_MASK is offline   Reply With Quote
Old 06-12-13, 06:48 AM   #4
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

...
Quote:
Originally Posted by Pintea View Post
Some of the mods (especially the ones that modify graphics data) should revise their texture sizes, since I have seen some that added really really large textures that will only work OK on very powerful rigs.

So please, if you modify textures, try keeping the same resolution as the stock textures, or if you make larger ones, maybe make a version for lower spec computers.

Stock SH5 had problems fitting in the 512 video ram budget, which is what most video cards have right now. So any texture increase will certainly cause problems for some people.

To explain why the 3GB switch works: Since the game uses ~1.3 - 1.5 gb of memory, adding more than 512 video ram will exceed the 2GB virtual memory limit in Windows Vista/7.
But if you use extra large modded textures and play for a long time, pass through a lot of harbors etc, you might even exceed the 3GB limit. So CTDs are event possible with that switch, even though more seldom.
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 06-12-13, 07:38 PM   #5
lakespookie
Swabbie
 
Join Date: Dec 2011
Posts: 13
Downloads: 44
Uploads: 0
Default

Well I recently deactivated all the orbit protocalls via the generic patcher and started a new campaign, crashed approaching danzig here is the log.



[3716] Reading radio messages for day from file
[3716] Adding an available radio message for day. Message is: 1939/09/01|Overt military operations have commenced against Poland. All Polish vessels are to be considered hostile and valid targets which may be attacked at the commander's discretion.|Vessels of other nations are considered neutral and are not to be attacked.|OKM
[3716] Reading campaign radio messages for day from file
[3716] Adding an available radio message for day. Message is: Make history today Der Stier von Scapa Flow | Dönitz
[3716] Adding an available radio message for day. Message is: Your base has been moved to Wilhelmshaven | Report there at patrol end
[3716] Making auto journal entry with sub's data. Next auto journal entry is at 01:01 GMT
[3716] TC level changed to 128
[3716] TC level changed to 256
[3716] Making auto journal entry with sub's data. Next auto journal entry is at 02:01 GMT
[3716] TC level changed to 1
[3716] TC level changed to 2
[3716] TC level changed to 4
[3716] TC level changed to 8
[3716] TC level changed to 16
[3716] TC level changed to 32
[3716] TC level changed to 64
[3716] Creating new nav fix. Is a celestial fix=False
[3716] gmttime=9/1/1939 1:01:41 AM timezonemodifier=3600
[3716] TC level changed to 1
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] TC level changed to 1
[3716] TC level changed to 1
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] TC level changed to 1
[3716] TC level changed to 2
[3716] TC level changed to 4
[3716] TC level changed to 8
[3716] TC level changed to 16
[3716] PageDefaultHud_KeyPressed: args was not handled
[3716] TC level changed to 32
[3716] TC level changed to 64
[3716] TC level changed to 128
[3716] TC level changed to 256
[3716] Making regular ship's journal entry. Next entry is at 08:00 GMT
[3716] TC level changed to 1
[3716] TC level changed to 1
[16388] SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client.
lakespookie is offline   Reply With Quote
Old 06-13-13, 12:27 AM   #6
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

I needd to see the whole log
THE_MASK is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:33 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.