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#1 |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
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Skybird,
Thank you very much for the information. It looks very good !!! Txema |
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#2 |
Soaring
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A separate thread reminds people that most vehicle models got updated. As a consequence, most old vehicle skins that modders have created and that people have collected, will not work without showing visual artifacts. The official advise by eSim is to delete the skin folder completely before installing SBP 3.0
Regarding old scenarios, eSim has reiterated their intention to leave old scenarios functional, although this obviously cannot be achieved without the need for minor modifications. The sim in version 3.0 brings new features and changed functionality details. These differences need to manually checked for and, where needed, corrected for existing scenarios. But in principle - old scenarios remain to be playable. This need is not different to earlier SBP upgrades.
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#3 |
Soaring
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Newly released screenshots confirm the following content:
* AMX-13 with 75mm gun (edit: non crewable) * PT-76 (edit: also non-crewable? Most likely, but not explicitly confirmed) A dozen of the oldest buildings in the SBP library have received a facelift. I believe I also identified new rubble structures, but I am not certain on that point.
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If you feel nuts, consult an expert. Last edited by Skybird; 05-29-13 at 06:21 AM. |
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#4 |
Soaring
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Confirmed:
* Leopard-1A2 (non-crewable) * Leopard-1V (non crewable) * prolonged transition phases from darkness to brightness (and vice versa) at dusk and dawn. Addendum: AMX-13 confirmed to be non-crewable, too. Screenshots from dusk and dawn released today show - to my relief - that the light conditions do not shift the colour palette excessively into the comic-styled hysterical red or violet, like so often to be seen in other sims (and the pink sky in current SBP 2.6xx as well).
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#5 |
Soaring
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They have started with gradually replacing older buildings with new 3D-models that have inner spacings, open 3D windows and internal walls. This swapping of buildings will continue for the forseeable future, I understand. Plans are to have them ready for some so far unrevealed future features from 2015 on.
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#6 |
Soaring
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Confirmed
* engineer-variant added to the Boxer * 1970s-90s variant added to the Fuchs * engineer-variant added to the Bradley which now can also pull MICLIC trailers
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#7 |
Soaring
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Koen at eSim boards just reminded of this nice article by simHQ back from 2006, which I completely missed at that time, so it was a first read for me today. A good tactical first advice for newbies in tanking:
LINK: A flightsimmer's guide to Steel Beasts Link added to the SBP resource thread.
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#8 |
Soaring
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Confirmed:
* M113G4 with wire link fence (crewable) * M113A2 (crewable) * BTR-50 * BTR-50PK That thing looks like a burglary prevention device! ![]() ![]()
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#9 |
Soaring
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Indirectly confirmed by a mysterious hinting by Ssnake:
* old explosion and smoke effects no longer there Whatever that means in the end. But the old visuals are gone, that much seems to be certain. Most likely means: complete replacement.
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If you feel nuts, consult an expert. Last edited by Skybird; 05-31-13 at 05:41 PM. |
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#10 |
Soaring
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Confirmed:
* Iveco LMV (crewable) with RCWS, 12.7 or 40mm, stabilized or unstabilized, and detailed RC monitor
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#11 |
Soaring
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I missed the small difference:
* playable: Leopard-1A5 GE (so far we had the Leo1A5 DK) --- Me thinks with the - so far unplayble - M60A3 and Leopard-1 in four versions, the T-55, T-62, four T-74, T-90, Leopard-2A4, M1A1, Centuiron, AMX-15, and several cold-war era APCs for both sides, one can now set up some really nice cold war scenarios without abuing improvised vehicles types as placeholders. And some more cold war stuff maybe coming. --- On a side-note, Cobrabase has an extensive Youtube channel, 140 videos about SBP and tank-related stuff. He did two well-done explanatory videos where he compares the Leo-2A5 with the M1A1HA, and the frightening (in its time) frontal armour of the T-80U with Western weapons and Western tanks. I think he misses or ignores two or three points in the M1-Leo2 comparison, but in general I think he really got the stuff nicely and correctly together. Maybe there will be something like that for the Leopard-2A6 and the M1A2(SEP) in the future, I would really know what he has to say.
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#12 |
Soaring
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According to technical director of eSim, Ssnake, the likely release date is 4th of July.
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#13 | |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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- K-5 does not constitute any reliable defense against more modern APFSDS (KE) 120 mm rounds - not all frontal T-80U arc is covered by Contact-5. It has better coverage than T-72BM/T-90 family of tanks but far from being perfect I don't know if SBPro guys will finally implement proper ERA - tandem HEAT warhead interaction but lack of this feature makes all T-80U and other ERA equipped tanks very unrealistic vehicles in this game. Anyway T-80U tanks appeared in larger (but not very large as older Soviet tanks!) numbers in the late 1980s. In this time US Army introduced tandem ATGMs of TOW-2A type (armor penetration ~800-900 mm RHA behind ERA) or even more potent top-attack TOW-2B missiles. So T-80U armor was not sufficient against best anti-tank weapon of American mechanized forces even then. As for Western tanks I would say if K-5 is not well suited to defeat more modern Western 120 mm APFSDS rounds, T-80U tank has to count only on its basic armor. It is not significantly "thicker" than T-80B frontal armor being in 500-600 mm range vs KE rounds. In sum at 1.5 km range 120 mm Western tank guns could destroy T-80U using M829A1 (IOC 1990), M829A2 (IOC 1993) and not fielded in Germany DM43A1 (R&D 1993) contemporary KE rounds with quite high probability, however HEAT rounds would be much less effective. Of course now T-80U is just sitting duck against modern Western APFSDS round of M829A3, DM63, M338 types. Last edited by Gorshkov; 07-07-13 at 05:37 PM. |
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#14 |
Soaring
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Technical director of eSim wrote on July 4th 2013 in the eSim forum on the issue of Russian reactive armour bricks:
"No, they are functional. That does not necessarily mean that they will defeat all incoming RPGs. (...) Tandem warheads will of course ignore ERA surfaces." Just the visual effects of ERA exploding are not shown so far, afaik. But the use of a mathematical model to simulate first the ERA and then the solid armour getting struck by a shot has been confirmed already several years ago, it's been like that since quite a longer time. Some T-72 versions in the sim also have ERA since longer time now. Cobrabase all in all got the general assessments right, I think. The beyond the speed of light-superiority of 3rd generation uran ammo versus latest German Tungsten he probably overestimates a bit, how it was with Tungsten and first uran generation in the 80s I do not know, SBP statistrics project a greater difference there indeed than with the latest generations of both rounds. Latest Tungsten rounds fired from the new L55 in Leo2A7 and -E almost match or even surpass the uran 3rd generation fired from the L44 used in the Abrams in penetrating power. Also, late time contamination of soldiers moving on an uran-poisened battlefield that he lists as a bonus, is tactically worthless, since the degrading effect on health sets in - if it even effects troops - not before the war is long since over. That the local population suffers from it due to long-time exposure, is something different, but tactically also uninteresting. My biggest issue with him was the comparing of reloading the ready rack. While he has a point in that the M1 can reload under fire and the Leo must swing the gun to its five o'clock position and thus offering two most vulnerable sides at two directions, he does not lose a word on a.) the influence of manouver tactics taking that into account, and b) the Leopar can reload the ready rack from the hull storage much faster than the M1. He should have assessed these factors in more detail against each other instead of comparing them completely.
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If you feel nuts, consult an expert. Last edited by Skybird; 06-08-13 at 01:18 PM. |
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#15 |
Soaring
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* T-72M now crewable
* new: T-72BV
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