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Old 03-28-13, 08:58 PM   #1
TorpX
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I figure most who get the photo missions will torpedo the targets, if given the chance. Seems like the concept would have made more sense, if the photo "targets" were protected by anti-torpedo nets, docks, reefs, or were otherwise unreachable.
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Old 03-29-13, 05:48 AM   #2
She-Wolf
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at Yaizu I didn't have the time to target anything - had to run for it to avoid the subchaser, but at Hiroshima, I did get the chance and sent two off to a parked Fleet Carrier. It was disappointing really. The torps hit, but didn't sink, or seemingly even damage the Carrier, but that woke up a stationary destroyer, which lit up the area and started firing at me, requiring me to duck down sharpish - but neither the destroyer or any other boat came after me, which I did not think to be very realistic. So.. I live to try another day!
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Old 03-30-13, 12:18 AM   #3
magic452
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If a ship is docked it can shoot at you but will not pursue you.

Just don't do what I did and sink the carrier BEFORE I took the pictures.
Comsubpac is not interested in sunken CVs. Couldn't complete the mission as there was no carrier to photo.

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Old 03-30-13, 03:27 PM   #4
She-Wolf
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oohh, poor you! Still at least you got credited for the kill I take it - doesn't seem to work that way for me; in SH3 any ships I nobbled in port didn't seem to sink and I didn't get any credit even if they were well on fire - so I don't bother now in SH4. Besides, it's no fun if they don't chase you.....
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Old 04-02-13, 07:40 PM   #5
Wolferz
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Originally Posted by She-Wolf View Post
oohh, poor you! Still at least you got credited for the kill I take it - doesn't seem to work that way for me; in SH3 any ships I nobbled in port didn't seem to sink and I didn't get any credit even if they were well on fire - so I don't bother now in SH4. Besides, it's no fun if they don't chase you.....
Ships must sink to a certain depth or flood to the X parameter before you get a kill credit. In many harbors there isn't enough floaty fluid under them to accomplish this. They just bottom out half full before the kill flag can be activated. Even though real world physics would deem a half sunk ship as damaged beyond use, this sim isn't that sophisticated. Pay heed to the depth of the harbor compared to the draft of the target. A vessel at dock loaded with ammo might deconstruct enough to gain credit where an empty one won't stop being a cork.
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