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Old 03-27-13, 01:20 PM   #1
mookiemookie
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Quote:
Originally Posted by BigWalleye View Post
Steam activates the code through an on-line download every time you run the game and disables it before you exit the game. It's their code, and they do not permit any changes to that code.
That's not true. Steam's offline mode allows you to play your games after being validated one time - no online connection required. Also, I have many many Steam games, and I run many many mods on them. (You should see my copy of Skyrim...I'm running a huge mod list on that).

The problems occur when you have a mod that relies on changes to the .exe, such is the case with SH5.
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Old 03-27-13, 01:59 PM   #2
TheDarkWraith
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Originally Posted by mookiemookie View Post
The problems occur when you have a mod that relies on changes to the .exe, such is the case with SH5.
That's because most Steam games are obfuscated and have a depacker coded in to them to depack the game into memory (from memory) and run the game from that depacked code.
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Old 03-27-13, 10:27 PM   #3
BigWalleye
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OK, I stand corrected. The DRM is resident on your machine, not the remote site. Thank you, TDW, for the explanation. But the fact remains that you don't have the executable code. It is locked up in a packed format on your disk and only unpacked at runtime. So, as I said, it's not really your code. I didn't mean to imply that you can't mod the data files - certainly you can. But you can't modify the executable, which is the game engine, because Steam won't let you. You didn't buy that. You just leased the use of it.
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