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#151 |
Watch
![]() Join Date: Aug 2012
Location: Jakarta, Indonesia
Posts: 22
Downloads: 86
Uploads: 0
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Hi Guys,
Quick question.. why does all the tutorials in sobers mod list that i put in my mod folder (Trevally's auto script v0.6,Trevally's all tutorial for New UI etc), and enable it using JSGME, shows "Corrupted Automated File" on game play? Need help please.. thanks in advance.. ![]() Solution: unable all mods.. go to silent hunter 5\data\Automation... erase every thing.. go back to JSGME, enable all trevally's auto script, harbour and kiel, tutorials all (OHII/new UI)... hehehhe... Last edited by arleeds; 08-20-12 at 07:58 AM. |
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#152 | |
Navy Seal
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![]() I am glad you got this fixed and I hope you enjoy the tutorials etc ![]() The reason this happen is when a script is installed that has an error in it. Every script after it will also show as corrupt. So by deleting all and installing my ones - the error was removed and all scripts could be read by TDWs script engine ![]() |
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#153 | |
Watch
![]() Join Date: Aug 2012
Location: Jakarta, Indonesia
Posts: 22
Downloads: 86
Uploads: 0
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![]() I'm glad too... oh.. it's WONDERFUL...!! ![]() ![]() ![]() Sober's mod list (for env mod soup, with out the OHII, wanted to finish the stock ver first) TDW's UI 7.1.0 + Your Scripts from All Tutorials (ver new ui), auto script to harbor and kiel Pilot + Miton's speech recognition New Ui 0.4.1 (english)... SPECTACULAR GAME PLAY!!! I could just play your tutorials all day long and forgetting the campaign ![]() Thank you SO MUCH for Your contributions.. You Sir, are a dear asset to this community!! |
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#154 |
Bilge Rat
![]() Join Date: Mar 2008
Posts: 1
Downloads: 25
Uploads: 0
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thanks a lot
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#155 |
Ace of the deep .
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Using the sobers mega mod with this mod . Couple of problems that i have with this mod combo . When the script goes to snorkel depth to do a scope search the view is under water in rough weather , havnt tried in calm weather . The surface cruising speed on search pattern script in a VIIB is 14 knots . Should be 7.5 to be the most fuel efficient maybe . cheers .
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#156 |
Helmsman
![]() Join Date: Jul 2004
Location: Aberdeen Scotland
Posts: 108
Downloads: 379
Uploads: 0
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Coming across a problem when I load a saved game and click on the scripts icon to open the scrips box no scripts show in the box.
Any ideas how to get em back with the current save game. thanks |
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#157 | |
Black Magic
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#158 |
Helmsman
![]() Join Date: Jul 2004
Location: Aberdeen Scotland
Posts: 108
Downloads: 379
Uploads: 0
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Funny though if I delete those .TDW files and restart a new campaign they show up again sometimes.. weird.
DarkWraith would I be best to just remove all mods, reinstall and start a new career ? Or is there anyway to just reinstall the scripts. thanks |
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#159 |
Stowaway
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Hello and thanks Trevally for these automations, I find them very useful.
Hope you don't mind if I ask some questions. I'm making a small automation for the observation scope, the objective is to make a full turn with the scope to check the surface in a continuous and automatic sweep for different angular speeds. Here is one example: [AS] Scope check. 3deg/sec. [DESCRIPTION] Make a full turn of observation periscope at 3 degrees per second. One full turn in 2 minutes. [DESCRIPTION_END] [CATEGORY] Search [SUBCATEGORY] Scope Search [COMMANDS] Rise_whole_obs_periscope,0,0,0,0,0,0,1 Activate_Scope_Station,1,0,0,0,0,0,1 Sweep_Scope,1,0,360,120,0,0,4 Leave_Scope_Station,0,0,0,0,0,0,0.5 Lower_whole_obs_periscope,0,0,0,0,0,0,0 [COMMANDS_END] My questions are: Time t before next action starts when the current action is finished or when it starts? If it is the last I guess I have to let more time to periscope to fully raise. Parameter c in Sweep Scope is determined by 9 digits in binary, I guess bit 0 corresponds to the 2^0 digit and bit 8 2^8 digit. Am I right or its the opposite? Finally, what program may I use to save the file properly? I'm using notepad for writing it but I guess I won't be able to make it work with it. Thanks in advance for your time. |
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#160 | |
Black Magic
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To answer your question about parameter C I copied this from that txt file: ; Sweep_Scope,x,y,a,b,c,0,t - sweep the scope from a start of y degrees to an end of a degrees. Time to sweep from y to a determined by b. Next command will be issued after time t (time t doesn't start until sweeping complete). x = the scope station number (0=attack, 1=obs, 2=UZO). c is a decimal number representing the bits set for the following options (use windows calc to input binary number then convert to decimal): ; this function will wait for scope station to be visible (will wait for 15 seconds and if not visible then a skip command will be issued) ; bit 0 = lock the contact on contact spotted (if bit 2,3,4, or 5 isn't set then contact will be immediately unlocked) ; bit 1 = set current heading for contact on contact spotted ; bit 2 = stop sweep on contact spotted ; bit 3 = stop sweep and follow target on contact spotted ; bit 4 = pause sweep on contact spotted ; bit 5 = pause sweep and follow target on contact spotted ; bit 6 = pause game (and either also pause sweep) on contact spotted ; bit 7 = abort script on contact spotted ; bit 8 = inform user that contact was detected It's great to see someone else writing automation scripts ![]() If you have any ideas on how to improve Automation or ideas for new commands please post them in my UIs thread ![]() |
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#161 |
Stowaway
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Thanks TheDarkWraith, I'm reading that document, it is a great help; now I'm getting the automation working, but I have to look on the options provided by parameter c more carefully.
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#162 | ||
Navy Seal
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Hi Pampero
Yes - its good to see others using this great automation tool ![]() If you have any questions - just ask ![]() Quote:
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Save your file and then rename to ***.SHA This SHA file then into the automation folder in your SH5 ![]() |
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#163 |
Stowaway
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Thanks for the help! I'm testing the scripts right now.
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#164 | |
Navy Seal
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To start the scripts - see these guides ![]() Harbour Pilot http://www.subsim.com/radioroom/show...&postcount=201 TDC Helper http://www.subsim.com/radioroom/show...15&postcount=2 Tutorials http://www.subsim.com/radioroom/show...94&postcount=2 Auto Scripts Guide by Ruby http://forums-de.ubi.com/showthread....l=1#post730108 Code:
MAGNUM OPUS -> AUTOMATION / AUTOPILOT Automations are steps that can be executed automatically. Whether it is a simple turning maneuvers, navigation routes, chains of command, tutorial or auxiliary port exit, basically irrelevant. Magnum Opus in various automations are already integrated. Also own automation scripts / autopilot can be created. The automation table, you will access the right toolbar. (Hotkey Ctrl + A) |
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#165 | |
Swabbie
![]() Join Date: Sep 2013
Posts: 11
Downloads: 12
Uploads: 0
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I tried removing all mods, and adding the Trevally ones first, but when I add in the rest of the mods (using volodya61 mega pack), it still tells me they're corrupt. Any ideas? |
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