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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Thanks for your reply Mittelwaechter.
Another quick question: When editing or rather skinning Subs for example, how do i know what i'm changing in respect to what part of the ship. Specifically these files: UFlak_High, mask_type, conning_stuff, Turm7c_1_deck for instance. I understand the hull, deck files of course, pretty self-explanatory, just wondering about the above-mentioned. What part of the ship are they? I'm starting to get used to Gimp, and the different tools available within the program, but get a little stuck on some of those file names, and where they are on the ship. I've started experimenting skinning my own sub, albeit the outcome is still very simplistic ![]() As for install directory, i assume, after inspecting other skin mods submitted by users in the past that the install directory is ALWAYS Data/Textures/TNormal/tex? Thanks in advance ![]() |
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