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#1 |
Ocean Warrior
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Yep.. I've merged these two files a long ago but since the AI crew damage control patch is broken and I don't use this edited one so far..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#2 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#3 |
Navy Seal
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![]() ![]() ![]() Then if it is broken, i'm going to change it again ![]() Only little thing i could complain with AST_SH5_v2, is boats are decelerating very quickly after a hit, passing from 13 knots to 0 in few seconds...All the inverse of without it, where boats never stop! lol |
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#4 |
Navy Seal
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New test with my mod list
![]() - I have deactivated AST_SH5_v2, deactivated AI crew damage control in TDW patcher. - I have activated IRAI inertia damage test + ship inertia 1.1 at the end of my list (without CTDs BTW) Results VS a Rongel medium boat with only one torp: - First test, torp depth bottom hull and boat hitted at the far stern (where are supposed to be propellers) ----> boat didn't sink after 2 hours, still running 9 knots around me! ![]() ![]() - Second test, torp depth set medium depth and boat hitted right in the middle ----> boat sunk in 5/8 mn !! ![]() ![]() So now, i don't know what to think...and what to choose! ![]() What i don't like with only AST_SH5_v2 is boats always stops very fast. What i don't like with my above settings is when boat is hitted in the propellers he still runs fast...for long. |
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