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#376 |
Argentinian Skipper
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Many thanks for the new files!
Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#377 |
Helmsman
![]() Join Date: Apr 2005
Posts: 106
Downloads: 39
Uploads: 0
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WB:
If the ships or aircraft are already in GWX, should I: a) Panic ![]() b) Install just the mis files c) Install both model and mis files IF I understand correctly (fat chance!), if the model is in GWX it MAY appear randomly, whereas if I install the mis files it will also have scripted appearances. and of course - THANK YOU!!! Regards Vermin EDIT: Having finished reading the last 26 pages I think the answer is I need both new model and mis files...? Last edited by Vermin; 02-09-13 at 03:12 AM. |
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#378 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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![]() For serious. None of WB`s aircraft mis-files touch a plane that orginal came from GWX. All of his files touches additional planes. If you already brought them to GWX you could only use his mis-file. If not you need both and dont forget to bring the planes to airbases! How to do that you will find into the readme file of every of "Testpilot`s planes", also included in WB`s files. Best regards ![]() |
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#379 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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![]() Quote:
Where I've scripted an existing GWX or stock aircraft I've noted it in the Readme. If I've used a fresh aircraft model but it already exists in GWX, you'll need to enable the model as well as the .mis files otherwise you'll CTD as each aircraft has a unique ID and the .mis file is linked to that ID, not the name of the aircraft.
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#380 |
Helmsman
![]() Join Date: Apr 2005
Posts: 106
Downloads: 39
Uploads: 0
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Thanks!
Next question.... How to use with BBWs Willhelmshaves....St Nazaire v7.7 and Extras 2.4C? ![]() Last edited by Vermin; 02-09-13 at 06:43 AM. |
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#381 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Enable bbw's Wilhelmshaven, then extras v2.4c, then cut the extra .mis files into bbw's campaign.
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#382 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
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I'll be honest - I hadn't even heard of this aircraft until I came across the model for it.
By the start of WW2 (that was 1939, for our American colleagues) the Seversky P-35 was liked for it's ruggedness but had proven to be poor in performance terms, particularly when compared to it's contemporaries such as the Hurricane and Bf 109. Seversky was eventually forced out of his own company and the firm was rebranded 'Republic Aviation' of P-47 Thunderbolt, F-105 Thunderchief and A-10 Thunderbolt II fame. The P-35's primary role in WW2 was home defence around Sweden. ![]()
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 02-12-13 at 04:00 PM. |
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#383 |
Helmsman
![]() Join Date: Apr 2005
Posts: 106
Downloads: 39
Uploads: 0
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Lucky last... Qn!
Merged Campaign after or before all this! Thanks Vermin |
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#384 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Wilhelmshaven, extras v2.4c, merged campaign then .mis files.
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#385 |
Helmsman
![]() Join Date: Apr 2005
Posts: 106
Downloads: 39
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Thankyou!
I have discounted those ships listed in the extras mod files as added by that mod. I still get a warnings for Ark Royal "CV_AirPlanes.dat" has already been altered by the "Extras for the Wilhelmshaven campaign v2.4c" mod. "CV_AirPlanes.zon" has already been altered by the "Extras for the Wilhelmshaven campaign v2.4c" mod. and Kent "Thumbs.db" has already been altered by the "Gerome's FNS Strasbourg" mod. "Ship_Planes_Walrus_T01.tga" has already been altered by the "Extras for the Wilhelmshaven campaign v2.4c" mod. from JSGME - Can I safely ignore them? A microscopic possible error in the Strasbourg Readme - it says to: "Add the line BB Strasbourg=FNS Strasbourg" Should this be instead: "Add the line BBStrasbourg=FNS Strasbourg" Thanks Vermin |
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#386 | ||
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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![]() Quote:
Quote:
Try changing it to the latter and see what happens. If you see the Strasbourg and it's called 'BB Strasbourg' instead of 'FNS Strasbourg', change it back.
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#387 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
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#388 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#389 |
Helmsman
![]() Join Date: Apr 2005
Posts: 106
Downloads: 39
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"My rig tends to CTD when the campaign_SCR file gets larger than around 8200MB"
I had a horrible thought... My campaign_SCR file is 9280KB. I naively thought you must have huge quantities of mods installed - but do you mean 8200KB? In which case I may be in trouble! So far though, everything is fine in the Museum until I get to the German ships when it CTDs. Regards Vermin |
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#390 | |
Planesman
![]() Join Date: Nov 2011
Posts: 191
Downloads: 50
Uploads: 0
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Hello Wreford Brown, this is a windows setting. Within thumps.db, all thumbnail previews are stowed, when thumbnails are activated. You can switch this function off, but it depends on your operating system, how to do this. If you tell us which one you use, we can maybe solve this "problem". Btw, i´ve been following your thread for a long time and i appreciate your great work although i haven´t got the time to include all your great extensions. But this will soon be the case. I´m sure i´ll enjoy it. Sincerly |
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