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Old 01-30-13, 03:48 PM   #1
Sartoris
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So if I understand this correctly, I can do the following: deactivate the patches, download the new version of the patcher, activate new patches, and do all of this without deactivating my mods through JSGME or reinstalling the game?
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Old 01-30-13, 03:55 PM   #2
volodya61
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Quote:
Originally Posted by Sartoris View Post
So if I understand this correctly, I can do the following: deactivate the patches, download the new version of the patcher, activate new patches, and do all of this without deactivating my mods through JSGME or reinstalling the game?
Yes.. it's correct..
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Old 02-01-13, 08:15 AM   #3
bert8for3
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Excellent explanation on how to use the Patcher, thank you .
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Old 02-01-13, 09:22 PM   #4
Fifi
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Is it better to activate the generic patcher last on my list so it's not overwrited by any mod, or first where it is overwrited?

I ask because i saw Sober changed now the patcher last on his list
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Old 02-02-13, 02:35 AM   #5
Trevally.
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It should not get overwritten
what mod wants to overwrite? Could it just be a folder share - jsgme wanrs us about these as well.
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Old 02-02-13, 03:56 AM   #6
THE_MASK
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Quote:
Originally Posted by Trevally. View Post
It should not get overwritten
what mod wants to overwrite? Could it just be a folder share - jsgme wanrs us about these as well.
The 2 files TDWFileUtils and TDWUtils are diffrent to the ones found in the NewUIs_TDC_7_1_0_ByTheDarkWraith . What this means , i have no idea .
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Old 02-02-13, 04:14 AM   #7
Trevally.
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Quote:
Originally Posted by sober View Post
The 2 files TDWFileUtils and TDWUtils are diffrent to the ones found in the NewUIs_TDC_7_1_0_ByTheDarkWraith . What this means , i have no idea .
So it is

I would install the patcher after the Ui mod.
TDWfileutils.dll is new in the pather than the UI - even v7_2_1

patcher 10740 = TDWfileutils verion 1.0.8.0
UI 7_2_1_0= TDWfileutils verion 1.0.6.0
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