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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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One awesome update of your mod.
Grats FM.
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#2 |
Argentinian Skipper
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Many thanks!
I tried it and works fine. Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#3 |
Loader
![]() Join Date: Dec 2011
Location: Berlin, Germany.
Posts: 89
Downloads: 180
Uploads: 0
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8Gb system ram
Grrr.... I have only 2 |
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#4 |
Hellas
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Congrats Flakmonkey,amazing work !
![]() you certainly managed to give the interior feeling...so well made mod ,so detailed ...i really like every part of it ! a top mod ![]() just this , if it is not big deal for you of course , i definetely prefer the 'no crew' version so ,please, reupload a 'no crew' version too like the first one you made. imo, these static crew images ( or even more the robotics moving ones) are totally immersion killers ,giving me the sense that i have visit a wax museum. i ,also, don't like all these salami,oranges...etc but thats ok ,i know how to delete all of them
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#5 |
Seaman
![]() Join Date: Jun 2013
Posts: 42
Downloads: 37
Uploads: 0
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ok WOOOOOOOOOOWWWW nice interior mod flakmonky but please make the bathroom door openable or so you can go through it and the aft torp room yes also try to put more crew like in das boot and last see if possible to make the crew move and interact. sorry if i sound demanding but that would be nice thx fm for the mod love it but also whats the next interior mod going to be
![]() ![]() ![]() ![]() ![]() happy hunting from u 48 ![]() ![]() ![]() ![]() |
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#6 | |
Stowaway
Posts: n/a
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#7 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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Not to mention that modding is not our full time job and RL takes priority
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#8 |
Stowaway
Posts: n/a
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#9 | |
Seaman
![]() Join Date: Jun 2013
Posts: 42
Downloads: 37
Uploads: 0
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![]() ![]() ![]() happy hunting u 48 ![]() |
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#10 | |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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ftp://hartmuthaas.no-ip.org/public/S..._interior_3.7z username; Maik password; Woelfe |
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#11 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Is this compatible with Aces Super Dupha Turms?
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#12 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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yes it is... well at least for me.
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#13 |
Argentinian Skipper
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Not totally compatible. You will need to edit some items in the menu file.
Regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#14 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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well yeah forgot to mention that
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#15 |
XO
![]() Join Date: Jun 2008
Posts: 427
Downloads: 59
Uploads: 0
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Depthcharge_shake_2.01 or Longer_Repair_Times_2.04 which has dc-shake as well, both change the camera.dat and increase the swing of the boat. You can even see the boat swing far more and even shake when a big wave hits you, but getting depthcharged is awesome with either installed.
I use the Realism- and gameplay-related hardcode fixes for SH3.EXE- by h.sie and Depthcharge_shake_2.01 by Nvdrifter combined, to give me a close version of Longer_Repair_Times_2.04. This eliminates the losing of the compartment efficiency bars caused by Repair-Times. Note:- Adding Repair Times or DC-Shake mod reduces the amount of damage a DC does, but it's damage range is increased, thus you get pounded to death instead of being killed quickly. You can always tweak the files to suit. Both mods add more sounds i.e. of men screaming etc, which makes being DC'd dramatic. You'll probably have to merge the Camera.dat with the other mods, but this is easy. Last edited by badwolf; 09-20-13 at 09:50 AM. |
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