SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-15-13, 11:00 AM   #2
vanjast
Sea Lord
 
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,737
Downloads: 825
Uploads: 4
Default

I think the allied subs are actually ships with a submarine skin. They are made with a gazillion hit points and tough as nails = indestructible = Don't waste your time.

The enemy 20mm (aircraft included) problem is that they seemed to have titanium tips which are able to go right through your sub, never mind the earth. I made a little mod (from NYGM -but you can do the same with GWX) http://www.subsim.com/radioroom/down...o=file&id=3845 that reduces the penetration power of the 20mm APs, so that only rockets, bombs, and something bigger than 20mm can do hull damage - Carefull as you can still lose crewmembers.


Edt: I modded the aircraft 20mm here, but have not checked the whether ship 20mm use the same gun data. This might be different which will mean you still will look like a sieve. Tell me if this still happens and I'll do a fiddle.
vanjast is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:18 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.