![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
Uploads: 0
|
![]()
yes fire, I did; SO discouraged... I feel I am never going to get more than three or four missions into the game befors something goes wrong and I have to start all over... still ( brightens up) I do have the saved data folder, and I did do the JSGME snapshot, so at least I won't have to reinstall everything.
Right now I have computers to fix so I can't scratch that particular itch just yet, but, of course, I will be back on the briny again soon. I got quite fond of my little starting-out sub in SH3 ( UBII was it?) and even gave it a name - Rotbile, which stands for Rusty Old Tub but I love 'er - because I never ever got enough renown to get a bigger better sub. Think I will have to do the same for my SH4 Porpoise as I can see we are going to spend a loooooong time together. |
![]() |
![]() |
![]() |
#2 |
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
|
![]()
From what I've read, you should only save when you haven't got any contacts (air or sea).
Sometimes you'll get problems like smoke coming from you sub when submerged and other symptoms like the ones you described. Can't remember where I read that tho (read to much to recall the thread or post). |
![]() |
![]() |
![]() |
#3 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
Uploads: 0
|
![]()
I dunno HJ, I never got this problem of night being turned to day outside of TMO - but I don't think I should blame the mod - lots play it and THEY don't get any problem. I think it IS to do with saving and reloading that save when getting a ship lined up for attack - something doesn't quite go right when I go back in. As it has only ever happened in TMO, and I don't have a solution, the simplest thing is to come out of TMO. I have always played that way ( save at a key point so I can go back if I don't like the way things are going), from SH3 on, and not had any problems before. If I were as good a player as many here I probably would not feel the need to adjust my approach, or whatever, but I am not, so that is my only solution.
![]() |
![]() |
![]() |
![]() |
#4 |
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
|
![]() ![]() ![]() I give myself about 5Nm headstart for a single ship and about 6 or 7Nm (depending on the weather) for a convoy... if I ******* up then its back to the drawingboard. I can't hit two ships at a time in a convoy... been breaking my head bout it for some time now but keep missing...., sometimes both vessels even ![]() |
![]() |
![]() |
![]() |
#5 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
Uploads: 0
|
![]()
we all play differently I guess - some at 100% realism. I don't go that far as I like to take a peek above the waves to see what is what when I am skulking 250 feet down or whatever...
|
![]() |
![]() |
![]() |
#6 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
|
![]()
I used to run into this bug now and again. There was one thing I changed about how I saved the game. I used to save the game prior to engagment and call it something like, convoy1, or Battleship in Manila. Names that would help me remember which engagment was which.
These saves would sometimes change day and night and sometimes the contacts would go away if I reloaded them. I had a question about it ages ago and someone told me not to save in anything but - blah blah blah leaving port with the date. You know the default save upon entering or leaving home port. I began doing this with an occasional appendage to the end so if it said -leaving port 05 23 1442_1 I might add a 1 or a 2 at the end to keep the original save in case I died. Since then I have never had the issue of day and night changing nor have I had the issue of losing contacts out of a save. I have saved with a singal ship near by, on the surface as well as submerged, a convoy after intial attack and battlegroups. Since I stopped calling them specific names on save and left the default names I simply do not have the issue any longer. Give it a try Lady and se eif it helps. |
![]() |
![]() |
![]() |
#7 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() I always save with a distinct, specific name; that is along the lines of: |
![]() |
![]() |
![]() |
#8 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
Uploads: 0
|
![]()
merc4ulfate - thank you for that, so nice to know I am not the only one who has had this problem, and it confirms that it is to do with saving and reloading that is the issue
I had not thought of appending to the original leaving port autosave, so that is useful, and now, from what TorpX has said, I can see that it is probably overwriting old saves that causes the problem - I do that all the time! I have certain keywords that describe the action - ATTACK Creeping beginpat arrived wardown merchdown etc when the occasion suits the descriptor, I overwrite - and except for this problem in TMO, it never has been a problem before. Guess I will have to change my ways ![]() Torpx dear heart, yes to all your questions. I had taken TMO off some months back because of this problem, and on returning to SH4 a few weeks back wanted to reinstall that mod, so did all of those things and followed advice on what mods to include and what didn't oughta be there. I think you and merc have identified the wrong-doing, and I shall have to change my ways - but not immediately! I have ( temporarily) removed TMO and am now running RFB and RSRDC in a new career, stationed in the Asiatic Fleet, and on my very first patrol, even before I have got halfway to my destination, I have run into THE biggest convoy, with the sillouhettes of several battle cruisers, all coming dead at me! Yay! I gotta see that through first - but not today as two laptops to upgrade are the priority. Thank you for your help gentlemen, greatly appreciated. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|