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#1 | ||
Planesman
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My two cents. EDIT Rereading the actual passage now I get it at last.They are referring to the use of the periscopes for buoyancy control. From what I read this trick was indeed used, but will only work for a limited amount of time, eventually you have to resort to pumping. Last edited by Marcello; 01-12-13 at 10:47 AM. |
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#2 |
Sea Lord
![]() Join Date: Jun 2006
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Well, it is physically possible then to 'hover' by the scope or by continuous trimming (noise or no noise)
One thing I do notice in the book, is that the author is continuously jotting down notes of his experiences, and a lot of the items look technically sound. The guy is not a technical person at this stage, so he might have some things incorrect (I've picked up a few items), maybe from memory. There's a lot of technical info, between the lines, so to speak ![]() |
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#3 |
Eternal Patrol
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That is some great information, and thanks for sharing it.
I do notice two things, though. In that description he specifically says it is impossible for him to trim the boat accurately enough, and the boat will rise or sink. So, no underwater hovering. Yes, you can do it by constant trimming. Guess what? The pumps make just as much noice as the motors at slow speed. The second point is the "hanging by the periscope". It's a nice trick, but he does say "...if the sea is calm enough and the boat's well trimmed..." This means that if the sea is perfectly calm you can sit and wait for a convoy, or sit perfectly still trying to avoid the escorts, at periscope depth and with your periscope raised. Good luck with that. ![]()
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#4 | |
Planesman
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I did not consider the implications of the "scope extended" but once you think about it is quite logical. In effects the submarine is actually floating, albeit with very little positive buoyancy. This means that the u-boat can benefit from the equilibrium (precarious given forces involved but notheless real) inherent in such condition. Static hovering at depth of course wil require very careful compensation . |
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#5 |
Pacific Aces Dev Team
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A submarine is much like a balloon, perfect balance is theoretically possible but almost impossible in normal conditions. You are always reacting to the boat raising or sinking, and the most you can pretend to get is a quite steady condition, but some minutes later it will have sunk or risen.
There is one exception, though, and that is finding a thermal layer. Because the colder water below is more dense, you can actually have the boat rest on the "layer" that separates both areas by trimming it heavier than the upper one, but lighter than the lower one. It will not break the "surface tension", but you need a pretty heavy difference thermal layer to do that. This tactic is not unusually used in modern diesel-electrics and nukes, albeit at greater depths.
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#6 |
Sea Lord
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There is a reference in the book (Hard to find 1 sentence in 400 pages) where it mentions the Captain hanging by the scope to nail an unescorted freighter.
But yes I'm aware of all the above, and the consequences. I know NYGM models slow sinking (not sure about GWX ) to try simulate this, and the expense of battery power. What I really interested in is when a calm sea prevails in SH3, to 'hang' in one position with no power for hours, listening on the hydrophone which should have a range beyond the horizon in such conditions, coming up when more oxygen is needed. Maybe this can be modded, with a basic minimal power drain on the batteries. This in effect would be a perfect ASW avoidance trick while waiting for something to appear - and even better for anti-ASW in perfect conditions. Would be cool ![]() |
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#7 | ||
Eternal Patrol
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