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Old 12-29-12, 09:36 AM   #1
silentmichal
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BUG solve!!!

WARNING!!!

I know how to solve bug with runtime error (when exiting game). If you have this bug, you should deactivate my mod, then delete "Library" folder from my mod (not from game!!!), and then activate mod - game should works in 100%.
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Last edited by silentmichal; 12-29-12 at 11:26 AM.
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Old 12-29-12, 11:10 AM   #2
bart
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Quote:
Originally Posted by silentmichal View Post
WARNING!!!

I know how to solve bug with runtime error (when exiting game). If you have this bug, you should delete "Library" folder from my mod (not from game!!!) - game works in 100% OK.
BRILLIANT news

is it ok to delete this file while the mod is enabled, or do you recommend de-activating it first, deleting the library folder then re-enabling it?

I have 2 files in the library folder :-
QR1_Items.dat
QR1_Items.sim

Nice work silentmichal

EDIT... with the mod enabled those two files are copied over to the games library file so I have disabled mod, deleted file and re-enabled it. Gonna test this now.

EDIT 2..... It works!!!! well done silentmichal.
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Last edited by bart; 12-29-12 at 11:35 AM.
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Old 12-29-12, 11:24 AM   #3
silentmichal
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Originally Posted by bart View Post
EDIT... with the mod enabled those two files are copied over to the games library file so I have disabled mod, deleted file and re-enabled it. Gonna test this now.
It should be OK
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Old 12-29-12, 11:39 AM   #4
gap
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Nice to see that you have managed to solve that weird bug

out of curiosity:

seems that the files contained in the Library folder of your mod where affecting radar dials. What actually were they supposed to do? Are we going to miss any important function?
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Old 12-29-12, 11:46 AM   #5
silentmichal
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Quote:
Originally Posted by gap View Post
Nice to see that you have managed to solve that weird bug

out of curiosity:

seems that the files contained in the Library folder of your mod where affecting radar dials. What actually were they supposed to do? Are we going to miss any important function?

If you want to know sth more, go there:

http://www.subsim.com/radioroom/showthread.php?t=197557

In future I'll think abut it .



Quote:
Originally Posted by Torpedo View Post
Hi silentmichal!!!
Very outstanding work!!!
I'm waiting, when possible, the change of tube periscope. I think it's a fundamental improvement.
Thanks in advance!

Torpedo

I'll try to do it .


EDIT


I found very interesting thread, there: http://www.subsim.com/radioroom/showthread.php?t=170937

Modders, can you tell me how did you make it???
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Old 12-29-12, 12:11 PM   #6
gap
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Quote:
Originally Posted by silentmichal View Post
If you want to know sth more, go there:

http://www.subsim.com/radioroom/showthread.php?t=197557

In future I'll think abut it .
Brilliant. Keep us informed on any progress

Quote:
Originally Posted by silentmichal View Post
I found very interesting thread, there: http://www.subsim.com/radioroom/showthread.php?t=170937

Modders, can you tell me how did you make it???
Only Privateer himself will be able to answer your question. You can wait for him to see this thread or directly PM him. Usually he is glad to answer technical questions, and he helped me a lot when I imported the whale for OHII

You might also be interested in this [WIP] thread:
http://www.subsim.com/radioroom/show...46#post1980746
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Old 12-29-12, 12:16 PM   #7
silentmichal
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Quote:
Originally Posted by gap View Post
Only Privateer himself will be able to answer your question. You can wait for him to see this thread or directly PM him. Usually he is glad to answer technical questions, and he helped me a lot when I imported the whale for OHII

You might also be interested in this [WIP] thread:
http://www.subsim.com/radioroom/show...46#post1980746
Thanks gap . I too was planning to make type II for SH5 (I have Tomi's interior!!!), but there's awful lot of work - maybe I'll help Priveter
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here:
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Last edited by silentmichal; 12-29-12 at 12:35 PM.
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Old 12-29-12, 05:18 PM   #8
Fish In The Water
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Quote:
Originally Posted by Torpedo View Post
Hi silentmichal!!!
Very outstanding work!!!
I'm waiting, when possible, the change of tube periscope. I think it's a fundamental improvement.
Thanks in advance!

Torpedo
Quote:
Originally Posted by silentmichal View Post
I'll try to do it .
I agree with Torpedo. Would be a great improvement... Thanks very much for the effort!
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Old 12-29-12, 05:26 PM   #9
silentmichal
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Originally Posted by Fish In The Water View Post
I agree with Torpedo. Would be a great improvement... Thanks very much for the effort!
Thanks ! And I think also that this "metal" of periscope is... NOT real and stupid .
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Old 12-29-12, 11:39 AM   #10
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Hi silentmichal!!!
Very outstanding work!!!
I'm waiting, when possible, the change of tube periscope. I think it's a fundamental improvement.
Thanks in advance!

Torpedo
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