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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#901 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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BTW... What's the difference between the Battlestations called via F7 and the Battlestations activated via the WO in the TDW interface? The icons are different, but what effect does each have ingame?
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#902 |
Ace of the deep .
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If you use TDW exe patcher . Subs doors automatically open or close using the F7 key .
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#903 |
Ace of the deep .
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Mods List 1700 04\12\2012
Changed a few things around on the MEP list. You can use the new MEP file and still have your current patrol . Last edited by THE_MASK; 12-04-12 at 02:12 AM. |
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#904 |
Ace of the deep .
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1545 5/12/2012
added Expanded Navies by Cybermat47 v.1.0.0 |
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#905 |
Stowaway
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![]() ![]() Good news though, my last install was successful! I had suspected a graphics issue, as well as my probable munging of the mods. Both turned out to be correct. I found a thread in the troubleshooting section that indicated some issues with the newer drivers for the Nvidia 550TI. I had not mentioned earlier that the installer was giving me an error on the graphics card on previous installations. Downgrading the drivers to the 296.10 version allowed the installation to finish, error free. I then double checked every mod to ensure proper installation and am now sailing in modded magnificence. Thanks Sober, your succinct directions got me thinking correctly toward the resolution of the issue. The happy elderly gentleman ![]() |
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#906 | |
Stowaway
Posts: n/a
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#907 |
Bosun
![]() Join Date: Feb 2012
Posts: 64
Downloads: 232
Uploads: 0
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I try to ask as few questions as possible so I will ask fewer stupid ones, but here goes. I love the mod list but my sun is just popping, Its huge and takes up half the sky. Its as if the earth and my sub are falling into the sun and we're half way to Zero Hour. Any one see that movie "On The Beach".
If anyone could help with a suggestion for keeping the mods but loosing the scary sun, perhaps a fix, a reload, Thank you in advance for your help ![]() |
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#908 |
Stowaway
Posts: n/a
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What part of the mod controls how the map looks ?? (So it looks like the old school style in sobers pictures) and if the map tools show up as objects (Again like sobers pictures) because I had the old school map before I had to reinstall completely, and now I dont its the regular SH5 map style and with no tools laying on the map (Sh4 style)
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#909 |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Hi sober!
Can you add my new mod (dinning place) to your modlist? There's a link: http://www.subsim.com/radioroom/show...&postcount=149 If You think it's cool mod, please add this to your modlist ![]() Salut ![]() |
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#910 |
Ace of the deep .
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0630 09/12/2012
added silentmichal mod interior_mod_alpha (First alpha of dinning place!!!) |
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#911 |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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#912 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#913 |
Stowaway
Posts: n/a
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#914 |
Watch
![]() Join Date: Feb 2009
Posts: 18
Downloads: 44
Uploads: 0
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Hey Sober
According to "Mods List 0630 09\12\2012 (correct order)", mods:
__________________
Last edited by SqL; 12-09-12 at 05:13 AM. |
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#915 | |
Ace of the deep .
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