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#1 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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I just picked up my version from gamestop. I look at the receipt and realize that I have a code to download the original trilogy off Impulse for free.
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#2 |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
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Ok, after playing around 8 hours:
The good: The level of detail is amazing! I have never seen this level of detail anywhere. The new sound system actually makes you feel that you are there! 47 is a darker antihero. the missions are varied. The bad: Some larger missions are chopped up (to accommodate consoles perhaps?) Audio system has glitches |
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#3 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
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I don't think it's to accommodate the consoles, Hitman 2, Contracts, and Blood money had large levels and were on PS2. I had the game yesterday, but have yet to start playing it due to being in the middle of the 'Prequel' novel. After finishing the novel last night before going to sleep, I am ready to start playing.
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#4 | |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
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There is a LOT more detail in absolution than blood money, and the new audio system is the BEST I have ever seen. The developers tried their best to make the game seem "fluid", when the game loads, they put in a cutscene to hide the fact that it is loading. But it is obvious that some levels are chopped up. But than, the chopped up ones have much more detail than the large scale open world ones. So I guess it is a compromise that has to be made. |
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#5 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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The levels feel smaller because of the breakups, but it isn't necessarily a bad thing. After putting some time into the game, I have to say I am enjoying it. The little touches are amazing, the way that police and swat may show up if you go guns blazing is nice. Instinct mode isn't at all cheaty, it's pretty much the same functionality as previous games maps, just in an overlay that doesn't take you out of the action. The point A to Point B parts of the game aren't bad, they were already in the game before, just all in one map. They also add tension to the game. For those complaining about the fact 47 has to run from the cops in Chicago, it makes sense why he has too. The only things I haven't liked so far is that 47 can conceal long guns like a GTA game, I much preferred the Blood Money system where he tucked him under his shoulder or carried them in the other hand. Also at the point in Chicago when you're fleeing from the cops and the helicopter chases you, it opened fire on the bird cages despite the fact it hadn't detected me. I also had one ps3 locking crash the first time I went through the bird cage area. Edit: Another small qualm I have is that weapons just materialize in your hand when you equip them. Same thing when you change into a disguise. But it's not game breaking.
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#6 |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
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I have to say, I love absolution.
BUT, it has ONE major problem. And that is the disguises system (which to be honest, blood money had exactly the same problem, just to the opposite direction). In blood money, when a big bald guy with a barcode who doesn’t even remotely look like the guy he is trying to impersonate manages to trick everyone simply because he is wearing the right set of clothes, I face palm. I was thinking, are you people really so damned stupid?! In absolution, when a cop recognizes that you aren’t really a cop from 50 feet away, I pound the table and scream ARE YOU @&$%in KIDDING ME!!!! Somehow these cops know EVERY SINGLE OTHER COP IN THE CITY? Well how should the devs fix it? Make it so that the guards will recognize you, but only if you walk close to them. And, make it so that if you are trying to impersonate someone from a smaller group, you will get caught easier than if you are trying to impersonate someone from a larger group. I congratulate the hitman team for trying this, other games like splinter cell, dishonored and assassin’s creed don’t even try to have a disguise system but I also think that this mechanic needs a LOT of work. Please fix it for the next hitman! |
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#7 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Barking up the wrong tree I'm afraid; IO isn't even developing the next one.
IO-Nara: Squenix Montreal To Make Next Hitman
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Contritium praecedit superbia. |
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#8 |
Lucky Jack
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That ****ing Library level...
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#9 |
Lucky Jack
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Angry Joe's Review:
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#10 |
Admiral
![]() Join Date: Jun 2010
Location: Canada
Posts: 2,272
Downloads: 58
Uploads: 0
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I rethought my opinion on disguises. You see, with Blood money, the disguises system is extremely unrealistic, and would destroy all of the "escape" missions. Since all you had to do in that level was to get a policeman disguise, and walk away.
However, the Absolution style also has quite a few problems. Since after all, you are forced to playing the game as Splinter Cell, I want to play as 47 not Sam Fisher goddamnit! |
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#11 |
Lucky Jack
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I wouldnt mind the fact that everyone of profession X knows their collagues if the range would be a tad shorter.
Makes it pretty frustrating as I play on Expert without using the instinct crap. And they could've gone with a bit better pacing with the sneaky missions. You got the 4 sneaky levels in "Run for your life", followed by one at the beginning of "Hunter and Hunted", one assasination level and then again at least two sneaky levels. ![]() But, the assasination levels have been very fun so far. ![]() |
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