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11-19-12, 04:31 PM | #841 |
Ace of the deep .
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In the uplay launcher settings i have every box ticked except the top one .
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11-19-12, 04:35 PM | #842 |
Ace of the deep .
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[QUOTE=von faust;1962678]I have the same problem
Whith "old" sober list all was ok, but now every 10-20 minutes CDT I have: 1) Reinstalled SH5 and patch 1.2 (all save file deleded) 2) Dowloaded all mod list except "North atlantic.. and sober realistic underwater because I use external camera) 3) Modified TDW Option file 4) Modified Time compression in Documents\SH5\data\cfg\main 5) Modified NewUIs_TDC_x_x_x_Real_Navigation\data\Menu\menu.tx t 6) Launched the game and after introduction/animation exit 7) Modified \SH5\data\cfg\CareerHistory Change HasCompletedTutorial=false to HasCompletedTutorial=true 8) Skip tutorial and the rest of Sober istruction Any idea ?? Try NewUIs_TDC_7_1_0_ByTheDarkWraith and see how that goes . Last edited by THE_MASK; 11-19-12 at 06:29 PM. |
11-19-12, 07:55 PM | #843 |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
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Anyone know wich "menu.txt" I set path to in optionviewer?
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11-19-12, 08:39 PM | #844 |
Ace of the Deep
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11-20-12, 06:45 AM | #845 |
Ace of the deep .
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If you are using NewUIs_TDC_7_2_0_ByTheDarkWraith and NewUIs_TDC_7_2_0_Real_Navigation as well as TDW_GenericPatcher_v_1_0_74_0 and have the patch enabled : Contact reports have random chance of calling in wolfpack . then use the menu provided here .
http://www.gamefront.com/files/22612...+New+Ui+7.2.7z |
11-20-12, 01:03 PM | #846 | |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
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Quote:
" In order for real navigation to work correctly the menu.txt file will need to be copied and edited. Step 1: disable the add-on mod NewUIs_TDC_x_x_x_Real_Navigation (if it was enabled) Step 2: copy the menu.txt file from NewUIs_TDC_x_x_x_ByTheDarkWraith\data\Menu and place in NewUIs_TDC_x_x_x_Real_Navigation\data\Menu Step 3: open the NewUIs_TDC_x_x_x_Real_Navigation\data\Menu\menu.tx t file with Notepad Step 4: comment out the following lines: 820, 821, 822, 823, 824, and 2273. By commenting out I mean place a leading ; at the beginning of the line. When done the numbers listed will look like this (english version): ... ;820=Unknown ;821=Warship ;822=Merchant ;823=Submarine ;824=Aircraft ... ;2273=Your submarine ... This will prevent tooltips being displayed for the items and thus giving away your position and their position. This is real navigation now. Step 5: save the NewUIs_TDC_x_x_x_Real_Navigation\data\Menu\menu.tx t file (File-->Save) Step 6: re-enable NewUIs_TDC_x_x_x_Real_Navigation Enjoy real navigation!" |
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11-20-12, 01:26 PM | #847 | |
XO
Join Date: May 2008
Location: oslo,Norway
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Quote:
However:yes Ihave all patches enabled xpt some render stuff and mapcolors. I have not activated anything in via optionviewer xpt those you described (tc1, obelixmapthingy and snorkel. Oh yes I did change a value when to set tc1 if contact spotted from 8000m to 12000m . I get tc1 in game from 17000mto 18000 m when they spot something so I don t really get the point but it s at set 12 000 m now.) I m curious about this menu.txt. do I need deactivate/unpatch or something like that before using it?(if I manage to get it) A little sideissue: When running decks awash crew is present but can t spot. Next thing is that the hydrophone starts working althoug I can see it poke up above the surface. I searched throug optionviewer to find adjustments but nothing that could fix this. Is it woth bothering? Do the AI see less of you when running decks awash? or is it only a fancy option with no real effect. This crew spotting is linked to possibillity to arm deckgun. All get greyed out periodicly in high seas even when surfaced I would like to have the option to spot even in high seas and the hydro not to work before deeper. I ll just be strict with myself and not use deckgun even though I can if I cant adjust one without the other. Any ideas where those numbers are? |
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11-20-12, 04:23 PM | #848 |
Ace of the deep .
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The size of your profile above water affects detection of you . So does waves,fog,light,night,speed,etc
Read the bottom of this post . http://www.subsim.com/radioroom/show...39&postcount=1 Required menu.txt entries for v1.0.74.0: Edit this line in your menu.txt file: MaxStrings=11100 Add these to the end of your menu.txt file: ; Independent engine controls patch 10025=Shafts 10026=Click to enable/disable speed commands for the port shaft 10027=Click to enable/disable speed commands for the starboard shaft ; Contact report wolfpack patch 11000=Dispatching available submarines to your patrol area|Remain undetected and in a favorable position|Send status reports| |Bdu 11001=All available submarines have been dispatched to your patrol area 11002=Submarines in your area have received instructions to join your attack|Stay in front of contact/convoy, remain undetected, and send regular status reports| | |B.d.u 11003=Remain undetected and continue following contact/convoy|Available submarines are heading to your patrol area 11004=Attain favorable position and shadow contact/convoy until reinforcements arrive ; possible messages from Bdu when can not dispatch subs 11010=No boats are within your patrol area|Act as lone boat| |Bdu 11011=No support within range|Be more aggressive| |Bdu 11012=Contact report received|Act on own data| |BdU 11013=Be more aggressive!| |Bdu 11014=Attack contact| |Bdu ; Reports from dispatched subs 11020=Contact keeper continue to send bearing signals|Group act on own data|Take every opportunity to attack 11021=Convoy in sight|Signal bearing sent|Moving to attack port side 11022=I believe to have made contact with the convoy|Sending bearing signals|Act according to own data|Attacking at full speed 11023=Requesting bearing signal from contact keeper 11024=Beacon signals lie in the line of approach according to dead reckoning.|Attacking far side of convoy |
11-20-12, 05:12 PM | #849 | |
XO
Join Date: May 2008
Location: oslo,Norway
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Quote:
can I just add it to my realnav menu.txt? or should I disable/enable mods/ patch first? And big thanks for the info |
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11-20-12, 05:30 PM | #850 |
Ace of the deep .
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Disable the real navigation mod and then modify the menu text . Re enable the mod . Dont forget to change the max lines to 11100 .
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11-20-12, 05:34 PM | #851 | |
Ace of the deep .
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Quote:
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11-20-12, 09:05 PM | #852 | |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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Quote:
; Independent engine controls patch 10025=Shafts 10026=Click to enable/disable speed commands for the port shaft 10027=Click to enable/disable speed commands for the starboard shaft installed .probably from patching. I m very aware of the maxstring |
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11-20-12, 09:21 PM | #853 | |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
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Quote:
MCCD 1.04 gave me ctd though. took a while to pinpoint it. started to give me trouble after I put newest UI. Not that I think UI caused it. I set the timecompress like you have it too like you described to do it here and there . I usually max at 64 when patrolling and 128 when travelling far sometimes if I m tired. I like the feeling of time passing when travelling far hehe Just sank a Polish Hog Island . And ofc I play 100 percent realism..No wait for once I enabled external cam..but not to cheat with it. It seem rocksolid now. Thx for help |
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11-20-12, 09:43 PM | #854 |
Ace of the deep .
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You dont use the external cam for cheatin
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11-21-12, 12:26 PM | #855 |
Old Gang
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Argh... Im looking at these mega-mods and all of them have a huge install checklist.
Starting up a 747 is easier. I miss the GWX installer, one click and it's all done for you. I want to go back to SH5, but... argh... not sure if I have the patience...
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