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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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You'll get no help from me, and if you did you wouldn't want it. I gave up on manual targeting years ago. I have it turned on just to get rid of the stupid triangles, but I use WE assistance and let him do all the work.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Watch
![]() Join Date: Apr 2012
Location: Finland
Posts: 15
Downloads: 25
Uploads: 0
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If you're using contact map updates and don't mind "cheating" a bit you can use the the protractor in the nav map to check the AoB. just check the angle between the sub and the bearing of the target ship from the ships position and then enter it. Another way is if your on a 90 degree intercept course you can estimate the AoB from the targets position. So if you have the target at about 45/315 degrees you have an AoB of about 45, at 10/350 80 and at 0 90. not perfect but works good enough on short ranges. and lots of practice. Hope that helps
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#3 | |
Eternal Patrol
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![]() Quote:
I like your thought process.
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RIP Laufen zum Ziel |
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