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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What version of SH4 do you have? | |||
Orriginal SH4 (no U-Boot missions) |
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285 | 23.59% |
SH4 + Uboot Missions addon |
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923 | 76.41% |
Voters: 1208. You may not vote on this poll |
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#1 |
Watch
![]() Join Date: May 2006
Posts: 30
Downloads: 40
Uploads: 0
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Ah thanks, I was a little confused, i guess it depends how your forums are setup in threads per page etc,
I downloaded a ship called le terrible but it was for 1.5 and didnt work well, it did however have different quarters and rooms in it, but like i say it didnt work well. I also bit the bullet after looking through some of the better mods again, and downloaded 1.5 for 7 quid from ubisoft. I'll have a look now and see what kind of modern sub i can get working o/ |
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#2 |
Admiral
![]() Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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http://xavier.petit.pagesperso-orange.fr/ I'm sorry that I didn't get this up in the first place I got this running on 1.4 and did nothing to make it run..You have to have the game stock with no mods for some of these mods to run.
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#3 | |
Bosun
![]() Join Date: Nov 2012
Location: Hungary
Posts: 64
Downloads: 110
Uploads: 0
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Last edited by Atoka220; 12-29-13 at 06:23 AM. |
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#4 |
Watch
![]() Join Date: Mar 2008
Posts: 15
Downloads: 72
Uploads: 0
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Hello,
I've tried searching and haven't found anything in relation. Maybe the answer has been buried or I have an obvious problem that can easily be fixed. I've tried using the Ohio class on two separate occasions. Each time I've not had any sort of sonar capability. It took me quite a long time to figure out I wasn't finding any ships because of that. Radar works, but the sonar does not work like the 688 does. I run the 688 with TMO and RSRD, so I figured the Ohio might as well despite both being for stock. Then I tried running the Ohio on a stock game and had no luck with the Sonar. Has anyone else had an issue with this, is it a common problem, and is it possible to run the ohio with the above modsets? I really like the idea of having an Ohio over the faster LA class. Furthermore, I've noticed with these boats you still have to be surfaced to get radio messages. A search and digging through the files failed to find me an answer. Is it possible to let the game receive radio messages while under water? These boats do not need to come up for anything else, so convoy reports and other things would be awesome if I could get them whilst even at 150ft or Periscope depth. Thank You, Drew |
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#5 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Sounds like you're using the Ohio SSBN (overhauled) version, am I right? If so I had an oops moment and forgot to make the sonar work the d/l link for the fix is here: http://www.subsim.com/radioroom/down...o=file&id=4313
And to answer your question about receiving messages submerged, I've looked into but thus far haven't been able to come up with an acceptable workaround.
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#6 |
Watch
![]() Join Date: Mar 2008
Posts: 15
Downloads: 72
Uploads: 0
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Thank you for the reply. I downloaded the version in this thread, if that is the same as the overhauled (beta.2). I've redownloaded that, and gotten the sonar fix. I will try that soon. I appreciate the help.
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#7 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Beta and Overhauled are two different versions, overhauled being the newest. Try using the new version it should work fine as I fixed the sonar issue and re-uploaded it. http://www.subsim.com/radioroom/down...o=file&id=4255
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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