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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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OK, pledged and now looking forward to getting access to the alpha and beta versions
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#2 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: Finland
Posts: 689
Downloads: 10
Uploads: 0
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They have raised: $3,176,905 now. Still 9 more days to go.
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#3 |
Captain
![]() Join Date: Oct 2010
Location: Oz
Posts: 507
Downloads: 33
Uploads: 0
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Awesome news.
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#4 |
The Old Man
![]() Join Date: Aug 2009
Location: Sin City
Posts: 1,364
Downloads: 55
Uploads: 0
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Sounds amazing. I have been waiting for something like this. There are already quite enough FPS space shooters out there, where's a good ship v ship? Sins of a solar empire is RTS, even though space battles can be quite epic in that game. Star trek is mediocre for me, honestly. there really hasnt been a very good one produced for a long time. Nor has there been any good open world true-survival games other than DayZ, where food, water, ect. come into play and you truly fight for survival.
There aren't that many GOOD Naval combat games that encompass everything like Battlestations: pacific does either, where you have Surface, air, underwater, and even land defense control all rolled into one. Navyfield became outrageous, it was a terrible grind most of the time, then the game capped your possible level and became more and more premium. Battlestations Pacific, both on Xbox and Windows, requires subscription for multiplayer, and is pretty arcade and not all that challenging. So there hasn't been an all around Naval combat game that has lived up to the idea's potential. If i had money i'd absolutely donate. It's developers like these that the gaming industry needs alot more of. People who can create something original, balanced, one-time payment, and generally awesome. Hopefully that is what this game will turn out to be.
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