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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Hello rudewarrior! Firstly MANY thanks for this immersive mod. I have long wanted such a mod! But I am not experienced and can not modify the essential data. Therefore, I ask for help with the installation.
JFO! for SH3 Cmdr - this is simple. I activate this mod with JGME in SH3Commander. Done. OK? But I'm lost with the great looking templates. U use SHIII and MaGUI 3.4. Here is my menu menu_1024_768 : http://www.gamefront.com/files/22494...u_1024_768.rar What exactly do I change PLEASE to see these templates in game? I found in my menu_1024_768 only G31 I-28 till I-33, not till G31 I38... [G31 I28] Name=OLC Convoy Map Type=1026 ItemID=0x31000009 ParentID=0x31000000 Pos=0,768,1,1424 VertSlide=768 [G31 I29] Name=OLC Convoy Map Type=1031;Stat bmp array ItemID=0x3100008 ParentID=0x31000009 Pos=0,0,1024,656 Color=0xFFFFFFFF Materials=1 Display=0;No stretch Mat 0=data/Menu/OLC/ConvoyMap.tga MatFlags=0x29 TexFmt=0x9 BmpState=1 [G31 I30] Name=OLC Speed Table Type=1026 ItemID=0x31000007 ParentID=0x31000000 Pos=1023,768,1,1424 VertSlide=768 [G31 I31] Name=OLC Speed Table Type=1031;Stat bmp array ItemID=0x31000006 ParentID=0x31000007 Pos=-1023,0,1024,656 Color=0xFFFFFFFF Materials=1 Display=0;No stretch Mat 0=data/Menu/OLC/SpeedTable.tga MatFlags=0x29 TexFmt=0x9 BmpState=1 [G31 I32] Name=OLC Mines Chart Type=1031 ItemID=0x31000011 ParentID=0x31000000 Pos=-718,1254,1024,512;30,384,1024,512 Materials=1 Display=0 Mat 0=data/Menu/OLC/Mines.tga MatFLags=0x29 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true [G31 I33] Name=OLC Protractor Type=1031 ItemID=0x31000013 ParentID=0x31000000 Pos=908,920,256,256 Materials=1 Mat 0=data/Menu/OLC/Protractor.tga Display=0 MatFLags=0x29 TexFmt=0x9 BmpState=1 Drag=true NeedFocus=true SelOne=true
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U-552 Tiger IDF |
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#2 |
Pacific Aces Dev Team
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I made some room at the top and stickied this one. Good job, man
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One day I will return to sea ... |
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#3 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: Middlebury, VT, USA
Posts: 378
Downloads: 165
Uploads: 2
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![]() Quote:
Please understand that I am not an expert, and working with individual menu_1024_768.ini files is very difficult to do. Part of the problem is that I have no idea what MaGui 3.4, which you use, compared to MaGui F, which I use, looks like. It appears that your Convoy Map is a slide out, whereas my Convoy Map is actually a draggable object in the top left hand corner along with the mines chart. ![]() What I would suggest is that you first make a backup of your menu_1024_768.ini file somewhere completely safe. Then, if I was you, I would copy everything in the readme I have listed from [G31 I33] to the bottom directly into your menu file underneath [G31 I33]. Then renumber my stuff, starting with [G31 I34] on until it runs out. You can do this manually or use h.sie's brilliant menu.ini renumbering tool listed on his mediafire page. Then I would make sure that all the necessary files are placed in the data/Menu/OLC file, and then just load it up and see what it looks like. From there, if it doesn't look right, I would start modifying the positions of each of the objects until it gets to how I want it to look. Another way to do this is to make to just use your current menu.ini file in a clean SH3 (or GWX?) install, and then make sure that all the relevant files are in the data/Menu/OLC file. It will look funny because there will be certain things that are not shown properly since you will be missing certain .tga files, but it should still load and you should get an idea of where the items go, and you can adjust them from there. Then copy it back into your current install, and you should be good to go. The reason I do this is because it functions as a "bare bones" load, i.e. it loads very quickly because there isn't a lot of stuff for it to load up. This way you can quit, mod, and load again without wasting too much time. This is the part of modding the menu.ini file that is a real bummer. ![]() You have indicated that you use JSGME, so if you think carefully, and are very clever with it, it can be a real boon to adjusting these things and getting them set properly. ![]() If you don't know how to work with your menu.ini file, I suggest you spend some quality time searching on the forums. When it comes down to it, each menu.ini file is fairly unique amongst the people who like to tinker with their installation. I know that mine is different right away because I have included the 28kts.tga and the 45kts.tga files into my menu file, two files, which before I gave them out, only existed solely in my own installation. So that results in my menu.ini file being noticeably different from everyone else's. I am not a coder, I am more of a researcher, so I would suggest that you make contact with some people on the forum who have a better understanding than I. There is a wealth of resources on subsim.com to help you with this stuff, and a little research will go a long way, because once you understand how this file works, it will save you a lot of trouble with modding it later. ![]() Sorry that I can't do more, but I hope this helps. ![]() @Hitman: Wow, thank you! I am both humbled and honored! ![]() |
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