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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
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#2 |
Old enough to know better
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Welcome to SUBSIM *Starwolf* and Vipre.
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“Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.” ― Arthur C. Clarke ![]() |
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#3 |
Chief of the Boat
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Welcome to you both
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#4 | |||
Watch
![]() Join Date: Oct 2012
Posts: 21
Downloads: 17
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Alright mates, thank you for all your responses and your welcoming ceremony
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That's no problem dude, I can forgive you this time ![]() p.s. I'm still curious about SH5, I will have a look at the appropriate section here.
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Win, whatever the cost. |
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#5 |
Ace of the Deep
![]() Join Date: Dec 2007
Location: Portugal
Posts: 1,093
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Welcome, Starwolf and Vipre...
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"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
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#6 |
Watch
![]() Join Date: Oct 2012
Posts: 21
Downloads: 17
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Another question, I will use this thead to avoid opening a new one: I would like to clarify the "No contact updates" option.
It means that none of my contacts will be shown on the map? Even if my watch officer spots a ship or the sonarman catches a sound contact?
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Win, whatever the cost. |
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#7 |
Seaman
![]() Join Date: Oct 2012
Posts: 34
Downloads: 71
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Quite correct.
With contact updates you get the map tracker icons or using the hydrophone you see lines pointing to the contact. With "No contact updates" you have to make a best guess and/or use of the map tools and periscope if possible. |
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