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Old 09-28-12, 03:30 PM   #1
razark
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Originally Posted by TorpX View Post
God, I could probably write 10 pages about this.
I know there's been at least one thread of this.

My big one that needs to be in any future subsim:
A crew that plots contacts on the map where I tell them to.
(I'll take the TDC marker on the nav map, or drawing tools on the attack map. Hell, I'd pay full price for the game again just for this one feature.)

Edit:
Oh, and a game that has all the advertised features working. I'm still trying to figure out how to add those notes to my map markings. And why do I have 6 ships listed in my sinkings, but only get credit for two? Why does my radio pause its broadcasts while I'm underwater, and start playing where it left off when I surface? How about a working searchlight? A ComSubPac that actually assigns missions that make sense, instead of throwing darts at a list? Chlorine from flooded batteries? "Smoke on the horizon!" Hiding from sonar on the bottom? Getting stuck in the mud while hiding from sonar on the bottom? Other submarines at sea?

Ok, I'm stopping now before I drive myself insaner.

Edit edit:
And real medals and airplanes!
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Old 09-29-12, 10:35 AM   #2
Webster
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i'll throw all the requests away if they only do 1 thing, release a "completely finished and properly debugged game" without needing patches.

that alone would make things 1000 times improved and the rest the modders could have at it.
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Old 09-29-12, 11:11 AM   #3
desertstriker
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Originally Posted by Webster View Post
i'll throw all the requests away if they only do 1 thing, release a "completely finished and properly debugged game" without needing patches.

that alone would make things 1000 times improved and the rest the modders could have at it.
and if it happens there should be a subsim convention
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Old 09-29-12, 06:46 PM   #4
Armistead
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The best or realistic damage model {not graphics} and crew values I've seen was done by Traveller. I love his mod or aspects of it. I had to break out some I didn't like since he left and was no longer around to tweak it.
It's ashame he got peod and left both forums and took all his mods down.

The best selling points was his reworking the damage zones, you could sit your sub on the bottom and your sub could sink on the surface due to flooding. I often flooded and sat on the bottom and couldn't get to the surface, but at least the bottom didn't damage you. It could take weeks to repair flooding, but if a bulkhead reaches a % damage, the compartment will not pump out.

I think we're far from what we can do with sensors in the game. I think it's so tedious to find that perfect balance with sensors and env. values that people tire out, but in my playing with it we can do so much more.

Another campaign, even a fictional one, would be easy to do, just time consuming. Many of us simply would prefer to update RSRD...

They're so many mods out there, we just need another great mind willing to pull all the pieces out and tweak them together.
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Old 09-30-12, 09:31 PM   #5
fireftr18
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Originally Posted by Webster View Post
i'll throw all the requests away if they only do 1 thing, release a "completely finished and properly debugged game" without needing patches.

that alone would make things 1000 times improved and the rest the modders could have at it.
Hmmm.
Is there a possibility that the collective talent here, get together and make a new, and proper sub sim game?
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Old 10-01-12, 06:20 AM   #6
BigWalleye
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SD and SJ too! Thanks, Razark, for the information.
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Old 10-01-12, 11:02 AM   #7
Armistead
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Originally Posted by fireftr18 View Post
Hmmm.
Is there a possibility that the collective talent here, get together and make a new, and proper sub sim game?
If you have a million or so laying around to invest...
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Old 10-01-12, 11:40 PM   #8
TorpX
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Originally Posted by fireftr18 View Post
Is there a possibility that the collective talent here, get together and make a new, and proper sub sim game?
I've long wished someone would buy Ubisoft (or the SH franchise) and develop a proper subsim, but this is like waiting for a miracle. I have no faith in Ubisoft anymore.




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