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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Watch
![]() Join Date: Apr 2012
Posts: 22
Downloads: 27
Uploads: 0
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Sorry about the correction, just an OCD thing. |
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#17 |
Swabbie
![]() Join Date: Nov 2009
Location: Perth, Western Australia
Posts: 6
Downloads: 39
Uploads: 0
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Thanks BigWalleye, I'll look into those mods...
Sailor Steve - point taken. "Shouted down" was unduly harsh. And I expect to be disagreed with: that's what makes online forums (fora?) worth having ![]() Cheers. |
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#18 |
Eternal Patrol
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![]() ![]() I understand that many forums are populated by people who go on the attack over anything they disagree with. We try to be better people here, though we (myself included) sometimes fail. ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#19 |
A-ganger
![]() Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
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Neither! The British subs based at Malta 1940-1943 probably had the toughest task of any sub service, shallow crystal clear sea, a formidable anti-sub opponent [one of the few things the Italians were good at] and either boats that were too large [T and O classes] or boats that could not carry enough torps [S and U classes]. They had to paint them Blue to try to hide them from the air the water is so clear! Their base was under constant air attack to the point that they were even driven out once. The losses were nearly as bad as the U-boats were later in the war. Now that would be a Hard campaign. Complete a patrol only to be sunk at base. SINK ROMMELS SHIPPING!!
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#20 |
Sea Lord
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Tags |
bug, crash, sh4, timecompression |
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