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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Saving in time compression is something I have never done. But the two convoys shouldn't be a problem. This game is very good at saving games and you should have no issues with that. But I would not save while in time compression. With your system you should be smooth all the way to 2048x and much higher.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2 |
Nub
![]() Join Date: Sep 2012
Posts: 3
Downloads: 0
Uploads: 0
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yes indeed i could get it all the way up to 8000 there about and it would be still run smooth as silk it just randomly started doing this pretty sure the save file is corrupted
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#3 |
Swabbie
![]() Join Date: Nov 2009
Location: Perth, Western Australia
Posts: 6
Downloads: 39
Uploads: 0
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I have been lurking at PD on this forum for some time. Great contributions from all, especially in the download sector.
I might suggest this problem be put down to SH4 1.5 - the infamous U-boat Missions add-on. I suspect I'll be shouted down on that. I now have only SH4 1.4 plus TMO 1.4 (no TMO support after that) and have not had any such problems (having long since discarded the UBM add-on). I also haven't had a submerged U-boat with crew still on watch, as with UBM, but that's another gripe. So my advice - just as a test and most probably against the protests of 1.5 UBM fans - uninstall the game, put aside the UBM add-on, and then re-install and patch up only to 1.4 (with whichever 1.4-compatible mods you prefer) and see if you still have the same problem. Miss the U-boats? Just play SH3 GWX - that has all the U-boats you could ever want in glorious detail, and with actual German dialogue (instead of English with US accents). UBM in SH4 is redundant and a step backwards in terms of bugs and lack of immersion for the franchise, IMHO (now diving to avoid the inevitable DC attack after those remarks). Cheers. |
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#4 | |
Sea Lord
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#5 | |
Eternal Patrol
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Disagreed with? Sure. I still have a seven-year-old single-core system, upgraded as far as possible with a dedicated Soundblaster card and a 1 GB ATI 4650. I use the U-Boat add-on (have to if I want to play OM) and I have never had the above problem. Therefore my opinion is that while it may be a problem it's most certainly not a bug, either software or hardware. What it is, I have no idea. Please, shout me down if you feel the need. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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(If you really want to see someone get their undies in a twist, just ask which is better: fleet boats or u-boats. ![]()
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#7 |
Swabbie
![]() Join Date: Nov 2009
Location: Perth, Western Australia
Posts: 6
Downloads: 39
Uploads: 0
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Thanks BigWalleye, I'll look into those mods...
Sailor Steve - point taken. "Shouted down" was unduly harsh. And I expect to be disagreed with: that's what makes online forums (fora?) worth having ![]() Cheers. |
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#8 |
Eternal Patrol
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![]() ![]() I understand that many forums are populated by people who go on the attack over anything they disagree with. We try to be better people here, though we (myself included) sometimes fail. ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#9 |
A-ganger
![]() Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
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Neither! The British subs based at Malta 1940-1943 probably had the toughest task of any sub service, shallow crystal clear sea, a formidable anti-sub opponent [one of the few things the Italians were good at] and either boats that were too large [T and O classes] or boats that could not carry enough torps [S and U classes]. They had to paint them Blue to try to hide them from the air the water is so clear! Their base was under constant air attack to the point that they were even driven out once. The losses were nearly as bad as the U-boats were later in the war. Now that would be a Hard campaign. Complete a patrol only to be sunk at base. SINK ROMMELS SHIPPING!!
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#10 |
Sea Lord
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#11 |
Sea Lord
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I'm not sure it is possible to save in time compression. If I go to the Options menu (to save a game, for example), the game reverts to 1:1 time when I resume it. So I would guess that the time compression status is not saved.
Last edited by BigWalleye; 09-11-12 at 10:26 AM. |
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Tags |
bug, crash, sh4, timecompression |
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