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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Wich ocean color do you prefer? | |||
#1 |
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20 | 30.30% |
#2 |
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6 | 9.09% |
#3 |
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1 | 1.52% |
#4 |
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5 | 7.58% |
#5 |
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11 | 16.67% |
#6 |
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6 | 9.09% |
#7 |
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9 | 13.64% |
#8 |
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6 | 9.09% |
#9 |
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8 | 12.12% |
Multiple Choice Poll. Voters: 66. You may not vote on this poll |
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#1 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
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I voted for one but nothing to do with the fish - the example photos are great but I doubt any of them were taken in the North Sea or the Atlantic, number one was the least bright blue/green and more how I think those waters are.
The fish are cool though. ![]()
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#2 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
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![]() Quote:
You will be surprised most of these pic are from the north Atlantic and the greenish one from the English channel. In certain area you can go from deep greenish coloration and merge into a deep blue sea simply because of the plankton type and concentration. Best regards Hans |
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#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Hi Hans,
My vote was for #5. Anyway, all them are very good...humm... that fishes...very good! Perhaps we also could have some of these in a "random" way using Sh3 commander. ![]() Rubini.
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#4 | |
Silent Hunter
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![]() Quote:
![]() @ Hans: Or can we have the "Loosers" of the poll later in HAHD as Add-On´s? ![]() Best regards, Magic |
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#5 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
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![]() Quote:
It would be easy to add them as optional add on's but i also think that i could do a small tutorial showing how to do it since it is very easy. All the different choice contain the RGB values required , take note that choice #1 have an error in the red value, the correct value is 12 not 126 as shown in picture. Best regards Hans |
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#6 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
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[QUOTE=Rubini;1928265]
Perhaps we also could have some of these in a "random" way using Sh3 commander. ![]() QUOTE] A very good idea ![]()
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#7 |
Swabbie
![]() Join Date: Jan 2010
Location: french riviéra
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+1 for the good idea
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#8 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
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+1. random = good idea
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#9 | |
Kaleun of U-3
![]() Join Date: Sep 2008
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[QUOTE=sublynx;1928432]
Quote:
Indeed i like the idea but will need to see the feasibility of it. Best regards Hans |
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#10 |
Chief
![]() Join Date: Feb 2011
Location: In the past...
Posts: 321
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I like #4 'cause it reminds me the most of the ocean I know (off the NE coast of the US)
I love the Living mod! ![]() ![]()
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#11 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
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Remember that everyone will see these colours differently depending on how well their screen is calibrated. Also, the visibility under water seems high. Will this be adjustable as normal through SH3 Commander?
Finally, perhaps we can have a final round of voting for the top 3 of this vote, to decide the winner. ![]() I think it's great that you're taking input from the community to make key decisions.
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#12 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
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![]() Quote:
Thank for voting and yes i like the idea of using Sh3 commander to do some random stuff but i have to be honest i never use sh3 commander and i am clueless about what is required to make our work compatible with it. I heard about sh3 commander cfg file so i will need some expert advise regarding how it work and how to correctly use it in our mod. Best regards Hans |
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