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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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I'm just guessing but without the modders there is no website. I have to think if it were an issue for them they could get the policy changed. I am not in anyway dissing your opinion, I merely stated mine. And now I added 2 more posts and am getting closer to more downloads.
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#2 |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
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I understand why there is download limit but I just wish that the policy would change a bit to the direction Dowly suggested. I'm just frustrated as I yesterday got an idea to install SHV again and give it another chance to win me to its side with the help of amazing mods. And then I realized that it will take like a week to download the files Sober listed because of the limit.
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“Every generation laughs at the old fashions, but follows religiously the new.” -Henry David Thoreau |
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#3 |
Stowaway
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Well stated and a good point
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#4 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Play vanilla. Then you'll really appreciate the mods when you get them.
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#5 | ||
Eternal Patrol
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The problem is the amount of money it costs to maintain a website of this size. The other problem is that Subsim has more than 70,000 members, and most of them signed up just so they could download stuff. If all of them try to download 10 mods per day the download section is getting close to one million hits every day. That's not the case, but there are still a large number of people who want to download free stuff but never contribute to the site at all. The limit is an attempt to get more people to be active members, to enter into discussions and take part in the community. Another option that's been thrown out is to simply charge for downloads. That is almost certainly never going to happen, which is a good thing.
I just wish all the people who just want something for nothing would think about that. It's frustrating to see people with 10 posts and 100 downloads. Oh, and though it may sound like it, I have nothing to do with Subsim other than to be just another member. I agree that if possible the ideal solution might be to have it be rank-based, so the higher your rank the more downloads you can make. Quote:
Quote:
It's the people who give back to the community who make it work.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Stowaway
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Without the mods, the game is poorly done. If you have a poor game you will not have as many people interested in playing it.
Not as many playing = not as many using this web site. The tips and help on this website are invaluable and pick up where a woeful UB dropped the ball. UB should be paying for this site. I really am done now ![]() |
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#7 |
Watch
![]() Join Date: Apr 2012
Location: Australia
Posts: 30
Downloads: 513
Uploads: 0
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Whilst i have no personal problem with the current system (as I'm patient and a quick google finds many alternative sources for most downloads anyway) it does seem a tad unfair/ineffectual.
Limiting data quantity vs number of downloads would seem the obvious solution, making all parties happier and achieving much more in terms of minimising hosting costs than the current arrangement. ed |
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#8 |
Ocean Warrior
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![]() ![]() Google, comrades.. Google is your best friend..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#9 |
Stowaway
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#10 | |
Stowaway
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remember, the idea with number limits on downloads is so the next guy can get his downloads too and it doesnt slow down the servers on the site. i just lost all my files and had to redownload my own mods to get them back so yes its frustrating being limited but i just did 10 each day and i got them back. new members who want ALL of the mods out there just need to do the same. my advice is to just make a list of mods you want then use the list to prioritze then 10 you need most so you dont waste downloads on things you can wait for and get tomorrow. using your list you google search for them and as i did you can find most of them elsewhere and then use your 10 downloads here for the ones you cant find. do you realise how rare it is to need more then 10 mods in one day? for such a rare occurance why redo the system that is working fine? |
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#11 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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I'm finding the SS limit very frustrating because last week I lost all my downloaded and saved mods for SH 5. I'm trying to get them back again but it's a very slow process on 2 counts. Those I lost that came from FileFront and GameFront is really painful. Since their merger it's been a hit or miss even getting on their website. Even the newest mods uploaded to GF are near impossible to get.
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#12 | |
Watch
![]() Join Date: Apr 2012
Location: Australia
Posts: 30
Downloads: 513
Uploads: 0
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Hosting fees are generally based on bandwidth. Downloading one hundred mods that are all under a few megabytes is analogous cost-wise to someone browsing the fora here for a while, whereas a single one gigabyte download may be noticable. The current system would allow me to download the ten largest files in the database (each day) but would deny someone 100MB of small mods. The hosting costs are tied to bandwidth usage so only limiting this will decrease fees incurred. Limiting users to 50MB/day or so seems poor cost-management. ed |
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#13 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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As you can see, I've downloaded several mods myself (You created a mod junkie with me!). When I first saw that I had been limited to 10 a few weeks ago, I thought that somehow I had been demoted. The explanation satisfied me. I rarely need to get more than 10 anymore and I have a flash drive plus a couple of other Backups just for the Mods for SH 3-4 and 5. When I had to wait, it was only one more day, that's 20 mods in two days (and I didn't need all that). That's a lot of mods for that amount of time.
If someone has some kind of emergency where they've lost their drive and all their data, maybe Subsim could put up a special contact page and providing it is quick enough to be worth the effort, givin a special gold key to open up the dam for a day. This contact post or whatever could be used specifically for Members who have to download 100 mods or so to run their game and someone who is a basic contributing member. With an explanation they could somehow get a key for a day. I dunno' I'm just thinkin' of something that everyone could agree on. Maybe it's not possible. For now, 10's good! Thank you Modder's ![]() D40
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#14 | |
Bilge Rat
![]() Join Date: Aug 2012
Posts: 1
Downloads: 9
Uploads: 0
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#15 |
Stowaway
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just remember guys there is a lot going on at this website besides just the subsims and neal created the download section to give the members an added bonus that goes along with membership here so for the rare times that you do encounter the minor inconvienience of a download limit making you wait 24 hours to get the rest of your downloads, i think its pretty petty to be complaining about download limits considering its all provided for you for free.
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