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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
Uploads: 0
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John Carmack addressed about the lazy eye issue on the oculus rift.
Basically he said that the 3D effect is not the most important thing in oculus rift. The real immersion comes from the wide angle screen that is surrounding you and thus makes you feel that you are in the game. The 3D thingy where stuff jumps right before your eye is "nice to have" but not necessary. I contributed to the Kickstarter mainly because i have tons of Unitys project that would hugely benefit from the device, but i hope when the real commercial version is released, then some talented hacker in subsim community will make this work with SH. (Does not have to be SH5. SH4 or SH3 GWX would do just fine) |
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#2 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
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Anyway, I optimistic as long as ubisoft doesn't have a hand in it ![]() D40
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Dogfish40 |
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#3 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
Uploads: 0
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Hi
Now my Rift unit should arrive in 3 weeks and i have confirmed that there is a driver out there that is compatible with SH5. It is called vorpX. http://www.vorpx.com/ A custom commerecial driver that has hacked over 50 games to work with Oculus Rift. When i asked the developer about silent hunter he said that it will work but without stereo3D effect. Which is not a huge loss because you still will get ton of immersion by having a picture wrapped around your head. Head tracking and rolling is also supported. When i get my unit then SH5 will be amongst the first game that i will try out. If its any good i will let you know. Personally i hope that this is it. The final nail in the iron coffin that would immerse me enough that i would feel being inside the submarine. I will keep you posted and give my honest opinion. |
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#4 |
Swabbie
![]() Join Date: Feb 2013
Location: Norway
Posts: 14
Downloads: 37
Uploads: 0
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How was it sailor? i can just imagine standing at the tower watching my four torpedos on there way to that enormous battleship out in the distance
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#5 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
Uploads: 0
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Hi
while i do have oculus rift the vorpx is not released yet so i have not had a chance to try it out. I did play other games likes skyrim and etc. trough vireo but guess i still have to wait for vorpx to be released. |
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#6 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
Uploads: 0
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Just learned today that Tridef added a beta oculus rift support. SH5 is not amongst the supported game but reports are coming all over the places where people have managed to get other (those that are not in the list) games to work as well. Since i know that Tridef drivers are working pretty well with stock SH5 (you must disable shadows, ship spotlights are on screen depth and some other minor issues) then i suspect that it will work equally well with SH5.
I am gonna try it out and if it works as itended then i will report back with a review, screenshots and videos. |
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#7 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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