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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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I wouldn't say it looks arcade. Arcade to me is something like the mobile version of Silent Hunter or that abortion of an X360 sub game that came out a couple years ago.
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#2 |
Engineer
![]() Join Date: Mar 2002
Location: BF79
Posts: 209
Downloads: 71
Uploads: 0
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I had to google "snarky" but then I learned a new word!
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#3 |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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Personally I would be prepared to pay $200 per year for the right submarine simulation, the one that immerses me in the role that I choose to play at any given time, against the opponents I choose to play against (AI or otherwise), patches the bugs & mistakes over time (cos nothing is perfecy on day 1) and keeps pace with modern PC hardware.
Could I suggest that between SHO and Subsim that we have a polite (and moderated) ask the dev team thread? |
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#4 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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![]() Quote:
![]() Neal?
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