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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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So this basically sounds like we're going to have a winner. Awesome!
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#2 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Sounds like the complete opposite of what I want from a Silent Hunter game.
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#3 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
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Great Article Neal
![]() I think super hardcore simulation players will be upset to hear it's not a pure simulation. And while that's the shame, I think this will introduce the genre and the history to more players, players who haven't even heard of the Silent Hunter genre, and, like in my case way back in 2001/2002, even heard of what a U-boat is! I joined at the right time during release of Silent Hunter 2, and joined a great community at the WolfPack League. SH2 had it's flaws, and wasn't perfect, but it was fun, and the community is what really sold it for me. Had it not been for those guys (and few girls), the constant connection drops, bugs, and whole Project Messerwetzer drama would not have been worth it. I personally am excited, it may not be super hardcore, but I think it will be fun. It's a hard job for a developer to make something everyone wants to play, it's impossible. Good luck SHO team, and pick me for the Closed Beta! ![]() |
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#4 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Good article, yes.
Quote:
Graphics were an important part of the game, and ![]() Erm. ![]()
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#5 |
Eternal Patrol
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Unfortunately I'm not a gamer, or this might actually appeal.
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