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Old 07-02-12, 10:02 AM   #1
jldjs
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Quote:
Originally Posted by Armistead View Post
Sure you have TMO activated, that's sure death when I play TMO, get blasted out of the water.
TMO 2.5 for sure, but with the easier AI mod. I fully expected to get clobbered but most I got was superficial damage that was quickly repaired. Been playing it this way for past month.
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Old 07-02-12, 12:47 PM   #2
Armistead
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Originally Posted by jldjs View Post
TMO 2.5 for sure, but with the easier AI mod. I fully expected to get clobbered but most I got was superficial damage that was quickly repaired. Been playing it this way for past month.
You're more lucky than anything, even with easier AI staying shallow during a depth charge run can get you easily killed. I've gotten lucky a few times stuck in shallow water at that depth, but not something I want to do.

Another factor is weather, if seas are rough, they can hardly find you.

For some reason if some escorts see your scope, they'll circle and shoot rather than charge, but probably because they have a low crew rating.
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Old 07-03-12, 02:58 PM   #3
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Think I'm getting down a counter Kaibokan D (thrower equipt) tactic per suggestions here-but it works only in deep water best I can describe it is a roller coaster ride (in a GATO class) between 550 and 350 ft with - turns and rapid changes in depths and speed and no speed coasting just as the Kaibokan is overhead and making it's runs. Time the depth changes just as he fires and that is hard to tell in the interior unless you think he is right over you. Tough playing interior only and if you think an exterior view helps HAHAHA it's still tough. Pay close attention to damage control because just as you think you got it down the old saying-even a broken clock can tell the time right once a day (if not twice a day )comes into play. That is if you have the Kaibokan CrewRating=3. on a good weather day and a smooth sea.

Really nothing new just you just need to be unpredictable while the KAIBOKAN runs low on charges.

FWIW USS HARDER tried a down the throat shot against a similar vessel. 3 torpedoes fired- 2 went past to one side-one went past the and then they were sunk. The bay in which this happens is 900 ft. The vessel according to the book DEATH AT A DISTANCE detailing the HARDER's exploits stated it had racks and a thrower.



http://en.wikipedia.org/wiki/Type_D_escort_ship


Really the best tactic is to avoid them.





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Last edited by Tempest555; 07-03-12 at 03:26 PM.
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Old 07-03-12, 05:56 PM   #4
Hylander_1314
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If you can, yes, by all means. I hate wasting torpedoes on them, but sometimes you have no choice.
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Old 07-03-12, 09:10 PM   #5
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I have noticed as they come towards you that if you go BACK 1/4,1/2,full, and flank that they tend to drop the DC's where your spotted on sonar and they assume your going forward. I have escaped many times by going in reverse as they come near then resuming forward momentum ...

and yes deeper the better. Screw what the gauges say ... engineers are always conservative on paper and gauges ... push the limits ...

Or would you rather be sitting back in Pearl??
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Old 07-04-12, 02:06 AM   #6
bill clarke
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Well I'd be temted if there was just one or two of them to surface and shoot it out. They only appear to have 25mm guns.
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Old 07-04-12, 04:36 AM   #7
Hylander_1314
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Yeah, but their gunners are like Davey Crockett, where our crews can't hit the broad side of a barn, with the broad side of another barn.
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