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#2 |
Engineer
![]() Join Date: Apr 2012
Location: Poland
Posts: 200
Downloads: 84
Uploads: 0
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Maybe this will help you:
http://www.subsim.com/radioroom/show...56&postcount=1 I did notice that x in sh4 is x in 3dsMax, y in sh4 is z in 3dsmax and z in sh4 is y in 3dsmax. In other 3d modeling software its even different, for example sh4 model imported to Blender is displayed on z axis (or y or whatever vertical\north-south one is called in Blender - confusing). |
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