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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#2 | |
Black Magic
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I see some problems with adding new playable subs to the game though. For one, the game appears to be hard-coded into which subs the player can choose from. That needs to be the first obstacle to overcome before anyone tries to add playable anything to the game. |
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#3 |
Eternal Patrol
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I understand. I not only believe that all things may be possible with SH5, but I'm hoping so. When I make comparisons it's between what I can play today. If SH4 had been modded the way SH3 has I wouldn't be playing the older game at all. If SH5 gets to that point everything else will go on the shelf. It will have to have a crew management that's a cross between SH3's and SH4's, a full range of merchant types and all the graphics goodies of all the major SH3 supermods before I make that switch though.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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