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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2012
Posts: 5
Downloads: 3
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I have canceled the video window in the options. Now, the mous pointe stays visible. Thanks
![]() I think the torpedos must hit on a plain surface in 90°. If i hit a ship from the side, the torpedo always explodes. (Dude Option is selected.) But if i hit it on the front or rear from only 1/3 are detonating. I think the green triangle has something to do with the torpedo arc. If the torpedo dont have to do a curve, the trianlge is green. |
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#2 |
Swabbie
![]() Join Date: Jun 2012
Posts: 5
Downloads: 81
Uploads: 0
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That "green triangle" in UZO or periscope appear when gyro angle is near 0 (+-5)
This is the best time to fire the torpedo. |
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#3 |
Grey Wolf
![]() Join Date: Sep 2011
Location: Planet Earth
Posts: 867
Downloads: 89
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It might be that the torpedoes are hitting too low on the ship, and they just bounce off. This has happened to me quite a few times.
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon |
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