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Old 05-16-12, 04:50 PM   #1
THE_MASK
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The more i think about this the more it seems like anti piracy . Just make a great finished subsim game and it will sell itself .
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Old 05-17-12, 04:57 PM   #2
kapitan_zur_see
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Quote:
Originally Posted by sober View Post
The more i think about this the more it seems like anti piracy.
Cleverly thought. Concordantly, that's also why we can see bizarre, or rather forced through, online contents flourishing in single player game that are not really made for them to happen. Like in mass effect 3 and etc. Online is a "get around" hit to piracy. And not the less clever, for a change compared to cumbersome DRM that are however instantly hacked.

Worrisome counterpart to that, tough, could be the flourishing of half-backed games tailored to browser based experience or the like, literally pushing the concept of in-app purchase too far. See the all too annoying current trend of in-app purchase in iphone games, this time in order to circumvent people getting too much used to pay not more than 2$ or so for a game on this platform... Roxio with their last angry birds iteration have gone too far in that respect for example, regarding their past prices vs. contents and free update with new levels.
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