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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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Ha ha CATOD jumps another time barrier and makes its way into the latest technology
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One day I will return to sea ... |
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#2 | |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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![]() Certain other companies (*cough* Ubisoft *cough*) could take a few lessons from this bygone company. ![]() |
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#3 |
Eternal Patrol
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Back when SH3 was still in production and rumors were rife, someone here said he'd be happy with AOTD's gameplay coupled with SH2's graphics. I agreed. There are certain things I love about the newer games. Graphics aren't everything but I love the charm of leaving port and seeing all the ships going about their business. But when I'm actually at sea and hunting there is nothing that compares with good old Aces.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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![]() Hey Steve, since you have been about, I noticed that SH2 and DC use something called the "Janus Simulator Engine". Could you tell me a little more about that or direct me to a member of the Old Gang who would. |
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