![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Frogman
![]() Join Date: Sep 2011
Location: Bridge of U-123
Posts: 300
Downloads: 76
Uploads: 0
|
![]()
I have noticed the problem with darkened neutral ships. This has caused me some problems in renown, but Ive never worried about killing off my career because of it. One thing though that really made me mad is I saw a darkened US large tanker after war was declared, I sank it and it was listed as a neutral. Also once I did see a darkened hospital ship. It was night in a fog, had for torpedoes ready for firing (was tracking by passive sonar (saw outline of ship, figured to be a passenger liner), and at the last minute I thought to look at the ship for identification purposes, and it was a blasted darkened red cross ship. Ugh I was I tempted to sink the ship.
|
![]() |
![]() |
![]() |
#2 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
Ship may have started out when US neutral so from a game POV will show as such when sunk |
|
![]() |
![]() |
![]() |
#3 |
A-ganger
![]() Join Date: Feb 2012
Location: Somewhere in Grid AN85
Posts: 80
Downloads: 84
Uploads: 0
|
![]()
During my current patrol (1940) a Greek ship lighted up 2 spots on her flag. I gues they spotted me ... "Hi there... I'm neutral..." Smart move.
__________________
Boompus AOB 90°, Q'plah..Los! ![]() |
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
|
![]()
Concerning the TC issue:
I think you can adapt it in the main.cfg file (not in the SH3 directory, but in the 'player directory'): PrayState=8 HunterState=32 Just increase the values to whatever you want as a limit. ![]() Regards, LGN1 |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|