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#1 |
Eternal Patrol
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I've noticed that. In the torpedo tutorial I get a CTD when I come within sight of the target ships. I never explored it further, mainly because I chalked it up to my crummy old computer.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 | |
Navy Seal
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Well I have anew computer and it runs SH with TMO 2.5 on max graphics settings etc just fine. Runs OM fine for most part but occasion CTD near convoys and CTD when near harbors. After 8 saves and reloads(saving progress often) I made it into Scapa, sank the Royal Oak(with fish as in RL, fired four but one was a dud) and made it out. I wish Lurker would make a comeback, OM is great just needs some tweaking. |
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#3 |
Torpedoman
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It would be ideal if lurker came back and improved this great mod.
In case that does not happen, is it not possible community to do fixes and upload? Would be great if we had some skilled people dedicating their time for this. I wouldn't mind giving 5-10 hours of my time if I knew anything about SH modding unfortunately I would have to dedicate much more just to grasp the basics... |
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#4 | |
Navy Seal
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#5 |
Stowaway
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I think it's the cfg file that contains settings for if there's lifeboats and such?
I don't have SH4 installed at this time so can't look to be sure. Any Units transplated from SH3 to SH4 will not have those settings unless edited. So you won't get life boats. As for working on the original release files? Read this link. http://www.subsim.com/radioroom/showthread.php?t=115983 |
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#6 |
Eternal Patrol
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Lifeboats are native to SH4. The SH3 mods were taken from stock SH4, which comes with lifeboats.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Stowaway
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SH4 also has added info in the Units cfg files that states percentage of survival and such does it not?
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