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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
Downloads: 9
Uploads: 0
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LWAMI
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#2 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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#3 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: near Pittsburgh pa. and Daytona
Posts: 131
Downloads: 107
Uploads: 0
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What and where are the Pirates of Somalia???
Must have missed that!! |
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#4 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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The mod contains armed merchant ships that allow mission builders to include them in scenarios, thus giving you the pirates. Obviously, with some creative scripting, making Anti-piracy missions is rather easy. I have a few curious ideas, which may evolve into a campaign.
Other fun units include the homemade submarines that cartels have been using to smuggle drugs in. I made a rudimentary mission where I have the Samuel B. Roberts smoke the Cartagena-type drug runner submarine. That tin can is kinda hard to hit, but blows up real good when you do. ![]() |
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#5 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Thanks to TLAM, we also have a pirate mothership and several small Iranian boats that would work well as pirate skiffs.
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__________________
![]() Last edited by Molon Labe; 03-25-12 at 09:51 AM. |
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