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#571 |
Nub
![]() Join Date: Apr 2004
Location: Germany
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Thanks for the answers, I really might give this mod a shot.
![]() Speaking of CIWS: someone told me today it only auto shoots at missiles if I face the missiles with my stern, is that true? The fuNny thing was when the station showed one of the missiles incoming the CIWS didn't shoot at them (they came from 180 and I went to 100 or so still), neither in auto nor in full auto mode. However, when I manually clicked acquire and engage the CIWS started shooting, weird huh? I always had the impression the CIWS fires at any direction from the ship and always auto engages targets at "auto" mode? |
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#572 | |
Captain
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Question:
Back on page 12 OlgeM gave us a tutorial on how to edit USNI database. Quote:
db |
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#573 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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Perhaps a skimmer can give us more information, but I have never had a problem with it.
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#574 | ||
Lieutenant
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Location: Oeiras, PORTUGAL
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#575 | |
Captain
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#576 |
Captain
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On a unrelated note.
Mine launched torps... http://www.globalsecurity.org/milita...ystems/lsm.htm fun to model? or cheap for gameplay? Would be easy to model, but a nasty surprise for tight squeezed channels, especially in MP. |
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#577 |
Ocean Warrior
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An interesting idea, and one that would be possible to impliment for sure. :hmm:
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#578 | ||
Lieutenant
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Anyway, PM me your email and I'll send it to you.
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#579 |
Ocean Warrior
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Well, I DO know that I'm converting all the Ohio SSBN's to SSGN's each capable of launching 154 TASM's.
![]() ![]() ![]() http://vmcnavy.net/community/viewtopic.php?t=526
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#580 |
Grey Wolf
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Or the Mk60 CAPTOPR mine : http://www.fas.org/man/dod-101/sys/dumb/mk60.htm
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#581 |
Ocean Warrior
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I added it to my list as well.
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#582 | |
Captain
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I've always had a nice mission design in my mind for a sub recon missions in which the player sub detects some land and sea targets and "calls in the thunder" from a linked Trident SSGN 300nm away that rains down mega hurt. 40-50 tomahawks ![]() ![]() shouldn't be too hard to code right? On a related note. Shouldn't TASM have greater range. Forgive me if this has already been addressed, but all my reading puts the range at at least 700nm... but only 250nm in the game. ![]() |
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#583 | |
Navy Dude
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#584 | ||
Bosun
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My TMA is like a drunk game of \"Pin the Tail on the Donkey\" Be kind. |
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#585 |
Captain
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Hey LW, how's the new SSGN and Captor coming along? Any problems that we might be able to help with?
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