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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) |
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42 | 52.50% |
Just the way it is (in parts) |
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38 | 47.50% |
Voters: 80. You may not vote on this poll |
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#1 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Quote:
Anyone running an SSD HD around here? If yes; - What make and model? - Had any CTDs when running 'heavy' mods? ![]() |
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#2 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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#3 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Hi Pedro,
Here's another strange thing; Yesterday I could run the Ui-boat (MMM P1 + P2 + Ui-boat + P4) even if loading took some time. Today I got CTDs when I tried to start the Happy Times campaign (after loading the 'In bunker') So, I tried the 'Cornered Giant' mission and - CTD Next I tried to apply the MMM P1 only and - CTD Seems like my install has gone bananas. |
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#4 | |
Frogman
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Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Grossdeutscher Rundfunk MMM p1 - Dynamic Environment v0.2 MMM p2 - Graphics-FX-IRAI v0.2 MMM p3 - tdw UI v0.2 Manos Scopes-patch for 16x9 EQuaTool 01.01 by AvM - Kriegsmarine Regular Style EQuaTool 01.01 by AvM - add-on - Large Style Ruler MMM p4 - Enhance SOUNDS v0.2 OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 I have noticed quite a reduction in game loading time in comparisson to my old rig....which I fried in the end!! More testing to be done but if I encounter and probs I'll let you all know.
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Bird Lives! |
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#5 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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#6 | |
Black Magic
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![]() Quote:
![]() Bench marked at ~650MB/s transfer rate. Motherboard is limiting factor as these in RAID 0 on I7 rigs are well over 1000MB/s (I'm AMD with Crosshair V Formula MB) |
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#7 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Thanks for the quick replies
Looks like I'm gonna see my dealer on Monday.
Found the OCZ Agility 3 - 120G at ~ $180.00, sounds reasonable. 600 MB/s ![]() |
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#8 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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#9 |
Sonar Guy
![]() Join Date: Sep 2010
Location: Switzerland
Posts: 388
Downloads: 86
Uploads: 0
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Hi pedrobas
in p2 you are using "19 - Enhanced FunelSmoke1.2_by HanSolo78" Shouln't you use "mtns - Enhanced FunelSmoke1.2_by HanSolo78", installed in p5 instead ![]()
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
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#10 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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![]() Quote:
And i say "also" because "Enhanced FunelSmoke1.2_by HanSolo78" comes already included in mnts 1.8d, so in reality is in both parts. ![]() |
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#11 | |
Black Magic
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![]() Quote:
The Agility 3 is ok but it's IOPS are slow. You want high IOPS ![]() I never benchmarked my SSDs as single drives so I don't know what their individual read/write speeds are. |
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#12 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Quote:
Thanks! Didn't check the specs ![]() My MB is a Gigabyte GA-990FXA-UD7, Socket-AM3+ Would the OCZ VTX3MI-25SAT3-120G 120GB Vertex 3 SATA III 2.5 inch Solid State Drive do the trick, you think? Or is this a good time to upgrade the MB? ![]() |
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#13 |
Frogman
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I've been testing this set up most of the day
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Grossdeutscher Rundfunk MMM p1 - Dynamic Environment v0.2 MMM p2 - Graphics-FX-IRAI v0.2 MMM p3 - tdw UI v0.2 Manos Scopes-patch for 16x9 EQuaTool 01.01 by AvM - Kriegsmarine Regular Style EQuaTool 01.01 by AvM - add-on - Large Style Ruler MMM p4 - Enhance SOUNDS v0.2 OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 Wordeees' Thunder Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 DBSM_Music_1_0_4 Stormys DBSM SH5 v1.3 optional scary creaks Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 optional NavMap babelling OH II Minefield map for TDWs Ui I've also done the sh5.exe tweaks for the hydrophone fix, fixes 1,2 and 4. Didnt change any of the map colours. I briefly tried mtns 1_8d with the lite mod but it ctd during load up. Once I tool it out all was well again. The issues I have found so far are mainly with the hydrophone. My hydrophone guy can pick up contacts ok and they show up on the map but if I listen I can't hear a thing, even when the ships are almost on top of me, within a 1000yds anyway. The sound seems to increase when you take over the hydrophone control indicating that the sh5.exe 1 tweak worked but.....nothing else. Any one else having this? Another thing was with the gramaphone. Some tracks seem to start, then it flicks to the next track, plays that one all the way through then miss some out entirely!!! Otherwise all good....haven't docked yet though, still at sea on 1st mission looking for the polish ships in the baltic......very elusive!!
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