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Old 12-28-05, 09:46 AM   #11
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Thx Marhkimov. The Transports "needs Serg mod". What/where's that (be gentle, I'm not a skins person).

Anyway, for those wanting the ability to remove things, below is a list of everything that could possibly be removed. I've added my thoughts, but will be happy to stand corrected. Basically, I'm still in early 1941 so haven't experienced some of the upgrades available! Anyway, from the list below, what are things that you would like to totally remove from your boat that you cannot remove in SH3. If you can remove it in SH3, it's excluded - so keep that in mind (and let me know!). A short reason why would be good too.

Conning Tower (Z01) - can be downgraded within SH3. Wouldn't want to remove it for obvious reasons!!
Deck gun (M01) - definitely!
Flak Gun (A01) - maybe as it's linked to base conning tower type so can't be removed on it's own?
Flak Gun (A02) - linked to conning tower type, so refer to first line
Flak Gun (S01) - linked to conning tower type, so refer to first line
Flak Gun (S02) - linked to conning tower type, so refer to first line
Flak Gun (S03) - linked to conning tower type, so refer to first line
SuperChargerUpg - can be downgraded within SH3. Wouldn't want to remove it for obvious reasons!!
BatteriesUpg - can be downgraded within SH3. Wouldn't want to remove it for obvious reasons!!
HydrophoneUpg - can be downgraded within SH3. Wouldn't want to remove it for obvious reasons!!
SonarUpg - ?
RadarUpg - ?
RadarWarningReceiverUpg - ?
Decoy_LauncherUpg - ?
SnorkelUpg - ?
SonarCoatingsUpg - ?
RadarCoatingsUpg - ?
Alberich (ALB) - can this be removed in SH3?
Tarnmatte (TAR) - can this be removed in SH3?
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