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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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Welcome to the boat mate.
![]() Your English isn't that bad, quit good really. Uninstall the mod you're using. Go to the main SH4 folder and open it. Scroll down to the mods folder and open it. Scroll down to the mod you are using and open. (TMO) scroll down to the Data folder and open. scroll down to the Menu folder and open. Scroll down to the Gui folder and open. There is a file there called ContLine.DDS Just change the name to something like ContLineX.dds I use a name change like this so if I want to undo it I just find the file with an X. You'll have the tails back. ![]() Magic Edit I missed the Menu folder, just added it. ![]() ![]()
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Reported lost 11 Feb. 1942 Signature by depthtok33l Last edited by magic452; 02-28-12 at 10:43 AM. |
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#2 |
Nub
![]() Join Date: Feb 2012
Posts: 3
Downloads: 38
Uploads: 0
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tnx for help, work fine!
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#3 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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I use a fine point number 2 pencil with a clean eraser. Oh yeah, I make sure I don't press down too hard on my active matrix screen also.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#4 |
Bosun
![]() Join Date: Dec 2011
Posts: 69
Downloads: 56
Uploads: 0
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Welcome abored. After a little playing you don't want the tails. Trust me. They offer too much information and too much information makes the game a bore. Use the pencil on nav map and put an x on the target. Let it move for a while and put an x on it again. Combine the two x's with the ruler, and you will know more than any tail can ever tell you. This procedure is called 'plotting', and this is how the real sub commanders operated, when they tried to figure out a firing solution.
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#5 | |
Nub
![]() Join Date: Feb 2012
Posts: 3
Downloads: 38
Uploads: 0
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Ty for learn me how i can known the route of ships without tails, i repeat, im novice player here, and i have much to learn! |
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#6 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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Download the video tutorial, "Sonar Only By God" by Rockin Robbins in the Skippers Bag of Tricks sticky thread to get started on plotting. There is also one by Werner Sobe, but he is German, and you may find that his English is a little difficult. Both teach the same thing. Plotting is not difficult. You need to use your map tools to plot.
The tutorials in the Skippers Bag of Tricks tutorials will teach you a great deal, and may get you pormoted if you learn what they teach. |
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#7 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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To expand on what Loudspeaker said.
When you get a contact on the map just mark that spot with an X and start the stopwatch. Wait 3 minutes (or 3 minutes and 15 seconds for metric) and mark an X on the new position, wait 3 more minutes and mark another X. Draw a line through the Xs and extend the line to show the targets course. Measure the distance between the first two Xs and that distance will give you the target's speed. 1,000 yards or meters equals 10 knots. 500 yards = 5 knots, etc. Check the speed with the second and third Xs, should be the same. If a little different measure the distance between the first X and the last and divide the distance by two to get speed. If the target is a sonar contact you will see a line from your boat, mark the X at the end of the line. If the target is a visual or radar contact than mark your X at the target icon. If the contact is more than 20 nm away and does not move, that is a radio report and for someone just starting out I would suggest that you just don't pay any attention to them, you will drive yourself crazy trying to find them as they won't be there when you get there. If you run the mouse over the contact it will give you the direction of travel (heading) and speed,You'll learn how to do this when you get more experience. I'm goin' Down gave you some good advice, the Bag of Tricks has a lot of good information in it. Magic
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#8 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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