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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 02-16-12, 01:07 PM   #1
pedrobas
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Join Date: Apr 2007
Location: Huelva, Spain
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Originally Posted by lesec74 View Post
hello pedrobas,

I've disable all the mods and started a new carrer, every thing seems ok(subflag,diesel sound), but I'vent seen icebergs and I know that icebergs is included in OH, what's the problem?

many thanks for help and for your great job
Iīm glad you solved it. To tell you the truth i havenīt seen any icebergs yet, but iīm all day here testing this and starting campaign after campaing,but iīm sure they are there... somewhere
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Old 02-16-12, 02:12 PM   #2
The General
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Originally Posted by pedrobas View Post
Iīm glad you solved it. To tell you the truth i havenīt seen any icebergs yet, but iīm all day here testing this and starting campaign after campaing,but iīm sure they are there... somewhere
I have looked at it in the Mission Editor and you cannot select the icebergs and adjust their parameters for some reason. My guess is they haven't been added as a seperate layer. I don't think they'll show up in the game as it is.
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Old 02-16-12, 02:24 PM   #3
pedrobas
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Originally Posted by The General View Post
I have looked at it in the Mission Editor and you cannot select the icebergs and adjust their parameters for some reason. My guess is they haven't been added as a seperate layer. I don't think they'll show up in the game as it is.
Iīve done nothing here, is a OHII feature, so best thing we can do is to ask in OHII thread. Trevally will tell us something about this.
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Old 02-16-12, 04:05 PM   #4
pedrobas
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Join Date: Apr 2007
Location: Huelva, Spain
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Originally Posted by The General View Post
I have looked at it in the Mission Editor and you cannot select the icebergs and adjust their parameters for some reason. My guess is they haven't been added as a seperate layer. I don't think they'll show up in the game as it is.
Asked to Trevally for this. See here: http://www.subsim.com/radioroom/show...&postcount=693
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