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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 02-16-12, 09:54 AM   #1
mikaelanderlund
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FX Update 0.0.20_ByTDW is this released
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Old 02-16-12, 09:58 AM   #2
pedrobas
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Quote:
Originally Posted by mikaelanderlund View Post
FX Update 0.0.20_ByTDW is this released
No, i call that because it includes also "TDW FX Fix for Sobers chimney smoke"
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Old 02-16-12, 12:32 PM   #3
pedrobas
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A wee update on v0.2.
The more i work on this version the less i understand how i could make v0.1 to work. I´ve discovered quite a lot of incompatibilities that i din´t know then. Perhaps was a miracle !! who knows, well the things so far are like this:

-MyMegaMod p1 - Dynamic Environment Untouched, although i have some ideas for the future.
Anyway i´ll call it: "MMM p1 - Dynamic Environment v0.2"

-MyMegaMod p2 - Graphics-FX-IRAI, now include:
20 - Cerberus62 Corrected Depth Charge Projector 1.0
21 - Real_Sink_1.0
22 - Compatible Conus00's Graphic Mod+SV's work
23 - Pascal-sh5-Crew-Uniforms. 12.2011
24 - Crictical Hits Torpedos v 1.1
25 - Critical hits v 1.2

Some other improvements like small bubbles, etc...
I´ll call it: "MMM p2 - Graphics-FX-IRAI v0.2" that way it will be easier to distinguise.

-MyMegaMod p3 - tdw UI: now include:
17 - Equipment_Upgrades_Fix_v1_4 +patch + hotfix_byTheBeast =>http://www.subsim.com/radioroom/showthread.php?t=182194
18 - R.E.M_by_Xrundel_TheBeast_1.2 (including TDW UBoot_Sensors.sim for R.E.M. version 1.2) => http://www.subsim.com/radioroom/showthread.php?t=184224


Really this is the "hard bone" here. The more i work on MMM the more i admire TDW for his work. THANKS TDW, without all your tools like "SHValidator_v2_0_5_0" and "JSGMEModValidator_v1_0_11_ByTheDarkWraith" and "TDW_SDL_Editor_v1_2_0" , this work would be nearly imposible, so thanks a lot.
I´ll call it: "MMM p3 - tdw UI v0.2"

-MyMegaMod p4 - Enhance SOUNDS : very few minor tweeks. I´ve removed the farts sound (sorry stomfly, i hated those sound when listenig to the Hydrophone, changed the level of some sounds: the band in the harbour, the flags, etc..
I´ll call it: "MMM p4 - Enhance SOUNDS v0.2"

-MyMegaMod p5 - OHII+mtns+Lifeboats: i don´t know why but i´m having a lot of problems this time to make it compatible with the other parts, still testing but i think it will be ok soon. (Thanks Uekel for all your help)
- "TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7)" will be now OPTIONAL by Trevally suggestion.
- "OH II Campaign Radio Messages v4" is no longer used with OHII 1.7
I´ll call it: "MMM p5 - OHII+mtns+Lifeboats (OHII 1.7) v0.2"

- MyMegaMod p6 - My Submarine. Now only include
- VIIC41 - Start with in beginning of campaign, (has been revised to asure compatibility with OHII v1.7)
The rest of the mods have been moved to the previous parts to make them compatible, specially with TDW´s. it´s done and
I´ll call it simply: "VIIC41 - for OHII 1.7"

So testing everything together now, and it looks like is working ok now, I need to do some more test to be sure but i think it would be possible to release it for the weekend.

Kind Regards
Pedro

Last edited by pedrobas; 02-16-12 at 08:55 PM.
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Old 02-16-12, 12:41 PM   #4
lesec74
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hello pedrobas,

I've disable all the mods and started a new carrer, every thing seems ok(subflag,diesel sound), but I'vent seen icebergs and I know that icebergs is included in OH, what's the problem?

many thanks for help and for your great job
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Old 02-16-12, 01:07 PM   #5
pedrobas
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Originally Posted by lesec74 View Post
hello pedrobas,

I've disable all the mods and started a new carrer, every thing seems ok(subflag,diesel sound), but I'vent seen icebergs and I know that icebergs is included in OH, what's the problem?

many thanks for help and for your great job
I´m glad you solved it. To tell you the truth i haven´t seen any icebergs yet, but i´m all day here testing this and starting campaign after campaing,but i´m sure they are there... somewhere
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Old 02-16-12, 02:12 PM   #6
The General
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Quote:
Originally Posted by pedrobas View Post
I´m glad you solved it. To tell you the truth i haven´t seen any icebergs yet, but i´m all day here testing this and starting campaign after campaing,but i´m sure they are there... somewhere
I have looked at it in the Mission Editor and you cannot select the icebergs and adjust their parameters for some reason. My guess is they haven't been added as a seperate layer. I don't think they'll show up in the game as it is.
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Old 02-16-12, 02:24 PM   #7
pedrobas
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Quote:
Originally Posted by The General View Post
I have looked at it in the Mission Editor and you cannot select the icebergs and adjust their parameters for some reason. My guess is they haven't been added as a seperate layer. I don't think they'll show up in the game as it is.
I´ve done nothing here, is a OHII feature, so best thing we can do is to ask in OHII thread. Trevally will tell us something about this.
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Old 02-16-12, 04:05 PM   #8
pedrobas
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Quote:
Originally Posted by The General View Post
I have looked at it in the Mission Editor and you cannot select the icebergs and adjust their parameters for some reason. My guess is they haven't been added as a seperate layer. I don't think they'll show up in the game as it is.
Asked to Trevally for this. See here: http://www.subsim.com/radioroom/show...&postcount=693
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Old 02-16-12, 02:20 PM   #9
bart
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Hi Pedrobas,

Good work you're doing here......thanks a lot.

I'm getting my new rig on Monday so will be downloading v2 of your megamod and firing it up early next week looking forward to it.

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Old 02-17-12, 08:09 AM   #10
pedrobas
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Quote:
Originally Posted by lesec74 View Post
hello pedrobas,

I've disable all the mods and started a new carrer, every thing seems ok(subflag,diesel sound), but I'vent seen icebergs and I know that icebergs is included in OH, what's the problem?

many thanks for help and for your great job
HO...HO...HO
Quote:
Originally Posted by Trevally. View Post






Thanks for the images Trevally.
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Old 02-17-12, 08:28 AM   #11
The General
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That's good news about the icebergs Pedrobas.

I wanna just say thank you for putting together this SuperMod. I am currently testing it out and it's the closest I've seen yet to the way SH5 should be. With the work TDW and others are doing on GR2 files, there should be amazing things ahead.
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Last edited by The General; 02-17-12 at 08:39 AM.
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Old 02-17-12, 08:41 AM   #12
pedrobas
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Quote:
Originally Posted by The General View Post
That's good news about the icebergs Pedrobas.

I wanna just say thank you for putting together this SuperMod. I am currently testing it out and it's the closest I've seen yet to the way SH5 should be. With the work TDW and others are doing on GR2 files, there should be amazing things ahead.
You don´t need anymore an Hex editor, see this: http://www.subsim.com/radioroom/show...&postcount=269
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