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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#541 |
Eternal Patrol
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If someone can get me a decent copy of the complete manual, it will be uploaded immediately.
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“Never do anything you can't take back.” —Rocky Russo |
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#542 |
Gunner
![]() Join Date: Dec 2001
Posts: 92
Downloads: 2
Uploads: 0
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I've started converting the Wiki to Word. Everything works except, naturally the hyperlinks. Let me know if this project is legal, worthwhile and what I should do with it when finished.
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Jim Cobb |
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#543 |
Eternal Patrol
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Since it was a community wiki, with many contributors and available for free, it should be legal. Since many people would like to have it, it should be worthwhile. That you are willing to do the conversion is admirable, and when it is uploaded you will recieve credit for your special work. This is a good thing, I think.
Oh, what format is it in now?
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“Never do anything you can't take back.” —Rocky Russo |
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#544 |
Gunner
![]() Join Date: Dec 2001
Posts: 92
Downloads: 2
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I'm using Word/ I'm almost done copying the major parts but I'm checking the "dee also"s and will clean things up.
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Jim Cobb |
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#545 |
Gunner
![]() Join Date: Dec 2001
Posts: 92
Downloads: 2
Uploads: 0
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OK, I sent the SH3 wiki in Word format to Neal..
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Jim Cobb |
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#546 |
Nub
![]() Join Date: Jan 2012
Posts: 4
Downloads: 40
Uploads: 0
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First timer
Here's my required post to meet the improved download limit.
![]() I'm a big fan of community modded simulations. Running 1.4b with GWX and SH3Commander. This thread was great for getting all that set up. Had a problem with a kill not attributing to me. Took 33 hours to sink (only had one torpedo and a few flak shells left) but I stuck with it til it went down (not in real time ![]() |
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#547 | |
Weps
![]() Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
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#548 | |
Chief of the Boat
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#549 | |
Nub
![]() Join Date: Jan 2012
Posts: 4
Downloads: 40
Uploads: 0
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#550 |
Nub
![]() Join Date: Jan 2012
Posts: 4
Downloads: 40
Uploads: 0
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#551 |
Chief of the Boat
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Install SH3 Commander and in the Options go to time compression and change the When Near Land setting to 1024.
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#552 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,184
Downloads: 279
Uploads: 0
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![]() Best regards. Fubar2Niner |
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#553 | |
Chief of the Boat
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#554 |
Sailor man
![]() Join Date: Feb 2012
Location: Somewhere over the rainbow - Oh, wait...
Posts: 49
Downloads: 21
Uploads: 0
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Hello all, and let me start off with saying that I'm so glad I found this thread.
![]() Bought SH3 from Steam yesterday and installed GWX. Followed all the instructions and whatnot so hopefully when I get the chance later on to test it it'll work withouth a hitch. I'm sure I'll be consulting this thread veeeery often in the future, haha. ![]() Edit #1: Well, apparently it was rather naive of me to think it would work "out of the box". First of all the game crashes every time I quit the game in the main menu. That's really no problem since I was quitting the game anyway. The real problem came when I tried to do some of the naval academy missions so I'd get to grips with the controls etc. I'd done the navigation tutorial before, so I skipped that and went straight for the artillery one. Attacked the first merchant ship, managed to get like 5 shots off and then the game CTD. I'm running SH3 off Steam(I'm assuming it's 1.4b because GWX works), GWX 3.0 Gold modded on top of that and the Das Boot Sound Mod on top of that. Although I'm not hearing much das bootiness in the sounds because everyone still speaks english.. All installed through JSGME in the Mods folder(no double folders), so by all logic, they SHOULD be working. Gonna try disabling DBSM from JSGME and giving 'vanilla' GWX a try. Last edited by Esanssi; 02-11-12 at 05:51 AM. |
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#555 | |
Weps
![]() Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
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