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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
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we r not gonna have a subsim that simulates water physics in a long time
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I only need one torpedo. ![]() |
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#2 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
Uploads: 0
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What the hell happened to my post I did not type that first bit?
![]() Anyway I was trying to confirm that the OP in fact has TMO running.If you see the old SH4 title screen you have a problem.If you have the new TMO screen then you should start a new career and not use old saves. If you are running TMO 2.5 be sure that you have SH4 version 1.5(aka Gold edition) and be sure to start a brad new career and not an old save.Another possible cause of funny things happening can be from excessive time compression speeds or from loading a save that was saved under contact conditions(something being on your radar or sound gear upon saving).High TC almost always effects the weather conditions and dropping out of high TC can screw up the weather which will have an effect on how the ships float on the water. I would uninstall TMO in JSGME and then install it again and load up the game and start a new career to insure that you have no bugs.Before you do that you can also try loading your old save if it is a few hours before you make contact try loading it again and see if the ships are floating in a strange fashion again.If they are then remove TMO and then install and start a new career. |
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#3 |
Rear Admiral
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#4 | |
Canadian Wolf
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#5 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
Uploads: 0
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I am pretty sure that I read on here someplace that a very extensive one is in the works and we already have a cure for the warp drive destroyers.
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#6 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
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The ship(s) riding higher than they should, still happens occassionally, even using TMO 2.2, (finishing up my career, mid 44 right now).
I have seen 2 merchant vessels, a destroyer, and a light cruiser. Yes I have am using SH4 1.5, and what I noticed, is the ships that do that, what I have seen so far, is them riding high in the water with screws partially exposed, but they won't pitch and roll with waves. They act like the old days of no natural wave reaction. I usually ignore them, even if in a convoy, and go look elsewhere for targets.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#7 |
Ensign
![]() Join Date: Aug 2011
Location: Gdańsk, Poland.
Posts: 233
Downloads: 237
Uploads: 3
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I know what you talking about, but i encounter this on vanilla version only, sometimes ship is even underwater and sometimes floating.
Anyway, i never encounter such a thing in TMO or RFB and i think the problem is not enough Ram memory i had 2Gb And now having 4Gb and issue on MP is gone. |
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#8 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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I encountered this with merchants (usually the European Composite Freighter) and some of the IJN DDs in the Vanilla version. I only enountered this once using a mod (RFB) that I suspect was incorrectly or improperly installed. I've never encountered this (yet) with TMO. In fact, I haven't encountered it since I played RFB a couple of years ago.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#9 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
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Have 8 gigs of ram here.
To only see 4 ships do that over a career compared to how it happened with the vanilla version, I can live with it.
__________________
A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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