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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) |
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42 | 52.50% |
Just the way it is (in parts) |
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38 | 47.50% |
Voters: 80. You may not vote on this poll |
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#1 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Things are going better today. i isolated the problem (still don´t know why this happens) but got everything working together again.
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#2 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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#3 |
Sailor man
![]() Join Date: Dec 2007
Posts: 45
Downloads: 66
Uploads: 0
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FINALY!! Cant wait till this mod becomes operational.The submarine level in my blood has fallen to a dangerous level...
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#4 |
Navy Seal
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#5 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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#6 |
Loader
![]() Join Date: Jan 2012
Posts: 82
Downloads: 122
Uploads: 0
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Pedrobas, if you would do something like this but with Ui-Boat, you would be officially a god among man. Just saying
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#7 |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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I propose to concentrate all resources on making the present MMM version with TDW's UI functional first, before considering alternative UI approaches.
__________________
Cheers Uffe |
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#8 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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