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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) |
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42 | 52.50% |
Just the way it is (in parts) |
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38 | 47.50% |
Voters: 80. You may not vote on this poll |
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#16 |
Navy Seal
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Good solution to a tricky problem - well done pedrobas
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#17 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Hi Pedro! Great challenge!
![]() One note: there are two versions of Enhansed funnel smoke by HanSolo (1 is for mtns recommended). May be to add 'mtns' compatible version also? And what about SubExaust - may be to ask TDW to merge it? Frankly speaking this is the only mod from MagnumOpus I'm missing so much ![]() ![]() |
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#18 | |||
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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![]() Quote:
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Quote:
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#19 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Thank you. And a couple of more questions:
1. If I'm not mistaken on the forum there was mentioned that Sober's deck spray mod is already included in Dynamic Env. basemod, and StoianM confirmed this. If so then we have double overwriting ![]() 2. Have You tested all parts of megamods applied together. I've tried many combinations, some were very much the same, and the game was not stable, esp. starting career/ending patrol issues (our discussion in mtns+OHII thread) ![]() |
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#20 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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06 - sobers 3D deck spray mod V7
07 - sobers NO water drops V1 are already in Dynamic environement |
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#21 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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#22 |
Ace of the deep .
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#23 |
Ace of the deep .
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Just be aware that you need these 4 mods in this order .
No magic skills v1.5 MCCD compatible MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (english version) or german version |
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#24 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#25 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#26 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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#27 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Changing first post again with las suggestions and info.
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#28 | ||
Navy Seal
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Hi Pedrobas,
Quote:
If you check with winmerge - look for dates. Also may I suggest this be an optional mod - I like my VIIB ![]() Quote:
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#29 |
Ace of the deep .
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There are a couple of good radio stations here .
http://www.subsim.com/radioroom/show...ighlight=radio |
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#30 |
Ace of the deep .
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re no magic skills .
might i suggest to give the player , the cook magic meals from the beginning of the game when using silentotto or skipping the tutorial . No magic skills v1.5 MCCD compatible\data\UPCDataGE\UPCCrewData\SpecialAbili ties change the first points cost for the COOK to zero points for passive and active abilities . Its easy just use notepad . Its about three quarters of the way down the page . Last edited by THE_MASK; 02-07-12 at 05:20 PM. |
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